Concerns are rising about the release of GTA 6, with speculation that it may not launch until 2027 due to delays, ongoing leaks, and legal challenges faced by Rockstar. Former Bethesda lead artist Nate Purkeypile warns that the project's scale could be risky for any studio other than Rockstar, which has a track record of successfully managing large-scale games. The anticipated budget for GTA 6 is rumored to be around a billion dollars, with a development cycle exceeding a decade. Purkeypile emphasizes the importance of experience in handling ambitious projects, citing the troubled launch of Cyberpunk 2077 as a cautionary example. He suggests that Rockstar's experience allows them to take their time, but warns that many studios fail when attempting similar large projects without the necessary background. Purkeypile also expressed a desire for a potential GTA 7 set in Texas, incorporating immersive sim elements, but noted that the current development pace might delay its arrival until the 2040s.