marketing

Winsage
July 16, 2026
Valve has released new Windows drivers for its Steam Machine console, improving user experience. Benchmark results from ETA Prime indicate that after installing Windows 11, the Steam Machine operates smoothly with all hardware components functioning well. The GPU is an AMD Radeon RX 7600, and the machine has been upgraded to 64 GB of memory. In performance comparisons, Windows outperforms SteamOS in the Geekbench 6 multi-thread benchmark by 22%, while single-core results are similar. In Cinebench 2024, the Steam Machine scores 99 points in single-core and 554 points in multi-core, trailing behind Apple's M1 Max and AMD Ryzen 5800X in multi-thread performance. Gaming performance shows a competitive edge between the two operating systems. Windows has a slight advantage in Shadow of the Tomb Raider at 4K and 1080p, while SteamOS leads at 1440p. In Cyberpunk 2077, SteamOS outperforms Windows by 8.8% at 4K and 4.7% at 1440p. At 4K, both struggle, with SteamOS averaging 18 FPS and Windows 20 FPS. In Horizon Zero Dawn Remastered, Windows has a 7.1% advantage, while SteamOS is faster at 1440p and Windows leads at 1080p. Running Windows on the Steam Machine is a viable option, supporting Valve's claim that it functions as a standard PC, though there are other factors to consider beyond gaming performance.
AppWizard
July 15, 2026
Rockstar Games is launching Grand Theft Auto 6 without a simultaneous PC port, which has disappointed some PC players. Former Rockstar producer John Ricchio explained that the decision is based on resource allocation and the need for a compelling business case for PC ports. He noted that past hardware limitations favored console development, but the performance gap between consoles and PCs has narrowed recently. Despite the delayed PC version, 39% of players are willing to wait for it. The game, titled Phantom Vice Auto, is set to launch on November 19.
AppWizard
July 10, 2026
Id Software is laying off 136 positions, more than half of its workforce, as part of broader layoffs affecting Microsoft and Xbox studios. Co-founder John Carmack expressed sadness over the layoffs, which coincide with the launch of new DLC for Doom: The Dark Ages. He noted that his previous optimism regarding Microsoft's management of the brand is diminishing and highlighted the increasing pressures in the gaming industry. Carmack suggested that Id Software may be viewed as a marginal business by Microsoft, with revenues from Minecraft supporting other studios. He discussed the fierce competition for consumer attention and questioned whether different pricing models or broader audience targeting could have helped Doom succeed. The latest DLC for Doom received praise but arrived too late to make a significant impact. Carmack remains hopeful for the studio's future and expressed doubt about reclaiming ownership of the Doom IP, while also supporting Team Beef's commercialization of legacy open-source games on VR.
AppWizard
July 10, 2026
John Carmack, co-founder of id Software, expressed sadness over the recent layoffs at the studio, which saw 96 employees at its Richardson location and 40 remote positions cut, representing a 50% workforce reduction. This restructuring is part of a broader initiative by new Xbox CEO Asha Sharma, which has resulted in 1,600 staff layoffs earlier in the week, with another 1,600 expected throughout the financial year. Carmack suggested that id Software may have been viewed as a "marginal business" within Microsoft's portfolio and noted that its financial contributions to Microsoft appear minimal compared to the tech giant's overall revenue of 1.72 billion. He reflected on the competitive nature of the gaming industry and questioned whether different strategies could have improved id Software's financial performance. Despite the layoffs, he remains hopeful for the studio's future. Fellow co-founder John Romero also expressed support for the affected staff and emphasized the importance of preserving the legacy of iconic franchises like Doom, Quake, and Wolfenstein.
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