Fishing Shop Simulator is an indie game developed by solo creator Sinqnew, blending survival and resource management in a post-apocalyptic setting. Players select bait from card packs and fish in waters that combine historical and fantastical elements. They can catch rare fish to enhance their shop's aesthetic and unlock upgrades in a tech tree, including better equipment and hiring assistants. Players must manage wages and taxes, with an airship collecting taxes every few days, adding strategic depth. The game features a crumbling town that evolves with player progress, and while the demo is basic, there are plans for expansion with new biomes and gameplay mechanics.