mouse-and-keyboard

AppWizard
May 5, 2026
Valve is revisiting the Steam Controller, retaining its original name, and it is positioned as a prime choice for PC gamers, particularly those using a couch-based setup. The Steam Controller incorporates dual trackpads, which facilitate mouse replacement and on-screen keyboard access. It is the first major console manufacturer’s controller to utilize Tunnel Magnetoresistance (TMR) sticks, promising durability. The controller features a magnetic charging puck that connects via USB-C and can support multiple controllers. Its symmetrical layout includes programmable buttons, larger angled trackpads, and optional gyroscopic controls. Priced at [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: I have a deep respect for those who stand firm in their convictions, especially in the realm of technology, where many once-dismissed ideas have eventually proven their worth. The original Steam Controller, while a noble failure, garnered a unique affection among its niche audience. Its innovative DNA found new life in the Steam Deck, where the concept of dual trackpads as input devices was validated. Now, Valve is revisiting the Steam Controller, retaining its original name, and while the anticipated Steam Machines have faced delays due to external factors, the Steam Controller emerges as a prime choice for PC gamers, particularly those who prefer a couch-based setup. Though the Steam Machine may be delayed, I find myself surrounded by several makeshift versions at home, powered by a steadfast Linux system. My primary gaming rig dual boots Bazzite, while my living room PC, a compact machine comparable to a base PS5, has been liberated from Windows. This setup runs indie titles effortlessly, and streaming games from my office via Moonlight works seamlessly. The Steam Deck has also become one of my most frequently used consoles, illustrating that the lifestyle of a living room PC gamer is already a reality for some of us. The living room PC lifestyle is valid Maintaining a living room PC can feel somewhat awkward, especially when the coffee table is cluttered with a keyboard and mouse. Over the years, I’ve experimented with various configurations, often influenced by the need for simplicity for others in my space. Operating systems like Bazzite and SteamOS alleviate some of this discomfort by booting directly into Big Picture mode, yet at some point, accessing the desktop becomes necessary, making a mouse-and-keyboard substitute essential. I've explored numerous solutions to streamline this setup, familiarizing myself with each option. The Logitech K400 has long been a go-to choice, featuring a low-profile design with an integrated trackpad, despite its less-than-ideal typing experience. Recently, Framework announced a competing keyboard utilizing open-source ZMK firmware, subtly challenging Logitech’s market hold. Additionally, a plethora of small, remote-like keyboards with trackpads are available from various sources, though they tend to underperform. The Steam Controller aims to address these challenges by leveraging the advancements made with the Steam Deck. The dual trackpads not only replace a mouse but also facilitate on-screen keyboard access, akin to smartphone functionality. For those embracing the living room PC lifestyle, while a keyboard and mouse may still be necessary, the Steam Controller stands out as the best option for integrating a standard computer into a shared living space. Drift no more, repair as you want As stick drift issues have plagued countless controllers over the years, many have sought alternatives that promise longevity. This quest initially led to the adoption of Hall Effect sticks, a technology dating back to the Dreamcast controller. In recent years, third-party manufacturers have introduced various solutions, including DIY kits. The evolution has now brought us TMR, or Tunnel Magnetoresistance, a newer technology that offers many of the benefits of Hall Effect with improved power efficiency. Most third-party controllers are now transitioning to this technology, while many first-party controllers still rely on older, less durable sticks. The Steam Controller is notable as the first major console manufacturer’s controller to utilize TMR sticks, specifically the K-Silver JS13 Pro+ modules found in high-end Chinese controllers. These components promise durability, and barring any unforeseen manufacturing defects, should last significantly longer than their predecessors. Like its predecessor, the Steam Deck, the new Steam Controller incorporates trackpads based on capacitive technology, designed in collaboration with Cirque. The Steam Deck has arguably become the most refined console in history, inviting extensive community-driven optimization and modification. This open-source approach not only fosters creativity but also serves as invaluable research and development for future devices. The community’s desire for repairable hardware is evident, and Valve has responded by designing the Steam Controller with accessibility in mind. Unlike many consumer electronics that are nearly impossible to disassemble, the Steam Controller’s layout is refreshingly user-friendly, allowing for easy repairs and modifications. Magnetic puck Many quality mice and controllers come equipped with a dedicated 2.4GHz dongle, as Bluetooth often struggles with performance and interference. Valve has ingeniously combined this functionality with a magnetic charging puck, a small device that connects via USB-C and attaches magnetically to the back of the Steam Controller. While the puck is not essential for operation—thanks to Bluetooth connectivity and a USB-C port for direct charging—it enhances the user experience. Valve claims that a single puck can support up to four controllers, simplifying the setup process. Upon connecting my controller, Steam prompted a quick firmware update for both the puck and the controller, allowing me to dive right into gaming. Layout The Steam Controller adopts a symmetrical layout reminiscent of Sony’s design, which many enthusiasts consider the optimal configuration. It diverges from the Steam Deck in several welcome ways, notably with more prominent programmable buttons on the back—an essential feature that should be standard across all controllers. The trackpads are slightly larger and angled for comfort, while the buttons and triggers offer a satisfying tactile response. The overall design feels well-proportioned and familiar in hand, despite initial appearances suggesting otherwise. In addition to ergonomic improvements, the controller introduces optional gyroscopic controls, activated by grip sensors. While I typically don’t utilize gyroscopic controls, I recognize their appeal for certain gamers. Custom profiles in Steam can enhance this feature, allowing for precise control in various games. The controller also includes an infrared sensor intended for future use with the Steam Frame, although this functionality remains untested. Cost/benefit The Steam Controller is priced at 0, positioning it within a competitive market. While it is more expensive than the DualSense and on par with the Switch 2 Joy-Cons, I believe the price is justified by its repairability, unique trackpad features, and the inclusion of TMR sticks—advantages that even premium controllers like the Xbox Elite and DualSense Edge lack. However, potential buyers should consider the reliance on Steam for optimal functionality. The controller operates as a compatibility layer, ensuring proper mapping for games. Although workarounds exist, this may deter some users. In my testing, the Steam Controller exhibited different behaviors in a Linux environment compared to Windows. While it requires Steam to function, it integrates seamlessly with Linux, often providing a smoother experience than on Windows. Valve has open-sourced the driver support for the Steam Controller, allowing developers to incorporate it into their games directly, enhancing compatibility across platforms. Our time has come It’s easy to view the Steam Controller as a device awaiting its ideal console, especially given the recent delays caused by external economic factors. However, for those of us who have long embraced the concept of a PC connected to a television, this controller represents a significant step toward a more cohesive gaming experience. The Steam Controller refines the couch-based PC gaming experience, affirming that our unconventional gaming habits are not without merit. As the living room PC community continues to grow, it seems our time may finally be upon us." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"], it is positioned competitively in the market, justified by its repairability and unique features, although it requires Steam for optimal functionality. The Steam Controller integrates well with Linux, providing a smoother experience than on Windows, and Valve has open-sourced its driver support for enhanced compatibility across platforms.
Winsage
August 9, 2025
This week’s episode of the Windows Central Podcast features hosts Daniel and Zac discussing Microsoft’s vision for the future of Windows, focusing on insights from Corporate Vice President David Weston about the decline of traditional mouse-and-keyboard computing. The conversation highlights a shift towards multimodal, AI-powered interactions, covering key topics such as: - Voice Commands: Integration of natural language processing for seamless communication with devices. - Contextual Awareness: Systems that adapt to user behavior and preferences. - Agentic Systems: Development of intelligent agents to assist users in various tasks.
Winsage
August 6, 2025
David Weston, Microsoft's Corporate Vice President for OS Security, envisions a future version of Windows by 2030 that will feature more interactive and intuitive user engagement through multimodal interactions. He suggests that computers will be able to "see what we see" and "hear what we hear," moving away from traditional input methods like mousing and typing. AI is expected to play a significant role in this transformation, taking over mundane tasks and allowing users to focus on more creative work. Speculation exists about a potential new version of Windows, possibly branded as Windows AI or Windows Copilot, which would incorporate advanced AI capabilities. Recent developments indicate the introduction of AI agents within the Windows 11 taskbar, signaling a shift towards an AI-centric experience. While advancements in voice recognition technology may enhance the Windows experience, the timeline for fully implementing these changes remains uncertain.
AppWizard
July 22, 2025
Monument Valley 3 is launching on Steam, PlayStation, Switch, and Xbox, expanding its audience beyond mobile platforms. The game features a new character, Noor, who explores a water-filled world and allows for navigation across open waters. A physical collection titled Monument Valley: The Trilogy will be available for Switch and PlayStation 5 on October 30, priced at .99, including all three games, six art cards, and soundtrack download cards. Developer ustwo games will donate 3% of profits to charitable causes, having raised over 0,000 for the International Federation of Red Cross and Red Crescent Societies for emergency flood relief. The series maintains an E rating for all ages.
AppWizard
March 17, 2025
In the 1990s, personal computers became popular in homes, leading to a surge in gaming among children, particularly with the rise of CD-ROM technology. The 2000s saw a decline in PC gaming, attributed to piracy concerns, with notable figures expressing skepticism about the platform's future. However, in 2011, the PC Gaming Alliance reported a 15% profit increase in PC gaming, driven by a growing market in China. The open-world genre thrived on PC, with significant releases like Skyrim and Batman: Arkham City, which emphasized exploration and fluid gameplay. RPGs experienced a revival in 2011, highlighted by Skyrim, Fallout: New Vegas, and The Witcher 2, alongside BioWare's Dragon Age 2 and the immersive sim Deus Ex: Human Revolution. Indie games like Bastion and Limbo gained popularity, while strategy games such as Total War: Shogun 2 also performed well. The year 2011 is recognized as a landmark period for PC gaming, marking its resurgence.
AppWizard
December 16, 2024
The PC gaming landscape is thriving, offering a wide range of gaming experiences beyond traditional consoles. It serves as a versatile platform for multiplatform titles, first-party exclusives, and indie games, enhanced by mouse-and-keyboard controls. Portable devices like the Steam Deck have increased flexibility for gamers. The best PC games of 2024 include notable titles such as: - Honorable Mentions: - 1000xResist: A narrative-driven game exploring surreal concepts and emotional depth, reminiscent of Nier: Automata. - The Rise of the Golden Idol: A sequel to a detective game set in the 1970s, focusing on solving intricate crimes through observation and deduction. - Runner-Ups: - Animal Well: A 2D pixel art platformer that emphasizes creative problem-solving over violence, featuring whimsical tools for exploration. - Satisfactory: An automation game where players build factories and assembly lines in a vibrant open world, encouraging experimentation and collaboration. - UFO 50: A collection of 50 retro-inspired games that blend nostalgia with modern design, offering unique gameplay experiences. - Winner: - Balatro: The best PC game of 2024, combining roguelite deckbuilding and digital poker, known for its addictive gameplay and strategic depth.
BetaBeacon
September 21, 2024
Xbox Cloud Gaming is Microsoft's official cloud gaming service that allows players to connect their local device to a server in the cloud to stream native Xbox games. It was initially known as Project xCloud and has since expanded to include support for Android mobile devices, Windows PCs, Xbox consoles, and Apple devices via a web browser. The service is bundled with Game Pass Ultimate and does not have a standalone subscription.
AppWizard
August 23, 2024
On August 22, Skull and Bones will launch on Steam alongside Season 3, introducing new features such as an invading sea lord in the Indian Ocean, world events, and an updated Smuggler Pass. The development team has made significant improvements for mouse-and-keyboard users, including optimized controls, enhanced map navigation, and a revamped shortcut bar. Community feedback was integral in identifying key areas for improvement, such as inventory management and key binds. Notable updates include changes to item selection, interaction methods, and the action bar for mouse-and-keyboard controls. To celebrate the Steam launch, the game will be discounted by up to 60% from August 22 to September 4, and a free trial will be available for up to six hours starting August 22. The game is also available on multiple platforms, including PS5, Xbox Series X|S, and PC via Ubisoft Connect and Epic Games Store.
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