movement

AppWizard
November 7, 2024
The ASI Alliance has introduced AIRIS, an AI system that learns autonomously within Minecraft, representing a significant step towards artificial general intelligence (AGI). AIRIS, which stands for Autonomous Intelligent Reinforcement Inferred Symbolism, is designed to adapt independently in a virtual environment, showcasing dynamic learning capabilities. Developed in collaboration with partners like SingularityNET, Fetch.ai, and Ocean Data, AIRIS utilizes a robust infrastructure to efficiently store and process information. It features real-time environmental adaptation, allowing it to navigate complex terrains and develop its own rules based on observations. AIRIS also aims to cultivate advanced interaction skills, including construction and object creation, potentially enabling collaborative tasks with other agents. The ultimate goal is to apply AIRIS in real-world scenarios, such as autonomous robots and intelligent assistants, across various sectors requiring adaptive learning and problem-solving abilities.
AppWizard
November 5, 2024
EA has released Dragon Age: The Veilguard for PC, built on the Frostbite Engine. The performance analysis was conducted using an AMD Ryzen 9 7950X3D processor, 32GB of DDR5 RAM, and various AMD and NVIDIA graphics cards. The game features extensive graphics settings, including options for Textures, Lighting, Level of Detail, Terrain, Ray Tracing, DLSS 3, AMD FSR 3.0, and Intel XeSS. It does not have a built-in benchmark tool, but performance was analyzed in a demanding initial area. The game can utilize more than eight CPU cores, with minimum framerates improving when Simultaneous Multithreading (SMT) is enabled. A minimum of six CPU cores is recommended for optimal performance. At 1080p with Ultra Settings and no Ray Tracing, the game runs smoothly on various GPUs, with the NVIDIA RTX 2080Ti achieving over 70FPS. For 1440p at Ultra Settings, an NVIDIA RTX 3080 or equivalent is advised, while the AMD Radeon RX 7900XTX and NVIDIA RTX 4090 maintain over 60FPS at native 4K with Ultra Settings. The game showcases high-quality character models, detailed environments, and smooth gameplay without stuttering issues.
AppWizard
November 5, 2024
EA released Dragon Age: The Veilguard for PC, utilizing the Frostbite Engine. Performance testing was conducted on a system with an AMD Ryzen 9 7950X3D processor and various GPUs, including AMD Radeon and NVIDIA models. The game features extensive graphics settings, including Ray Tracing, DLSS 3, AMD FSR 3.0, and Intel XeSS. It does not have a built-in benchmark but was tested in a demanding initial area. The game supports more than eight CPU cores, with minimum framerates improving with Simultaneous Multithreading (SMT). A minimum of six CPU cores is recommended for optimal performance. At 1080p with Ultra Settings and no Ray Tracing, the game performs well across multiple GPUs, with the RTX 2080Ti achieving over 70FPS. For 1440p at Ultra Settings without Ray Tracing, an RTX 3080 is recommended. At Native 4K with Ultra Settings, the AMD Radeon RX 7900XTX and NVIDIA RTX 4090 maintain above 60FPS. The game features detailed character models and high-quality environments, with smooth performance and no stuttering issues. Dragon Age: The Veilguard is noted for being one of the most optimized PC games of 2024.
AppWizard
November 4, 2024
The evolution of gaming on Mac has progressed significantly, with notable improvements in performance, particularly with the introduction of the M-series chips. The Mac Studio M2 Ultra and the 16-inch MacBook Pro M3 Max have demonstrated impressive gaming capabilities, with the latter achieving nearly 90 frames per second in Baldur's Gate 3 and maintaining around 50 FPS at high graphics settings. Historical data shows a clear trajectory of improvement in gaming performance across different MacBook models, with the M3 Max able to run Shadow of the Tomb Raider at 120 FPS at 1200p resolution. Despite these advancements, MacBooks still face challenges compared to dedicated GPUs from competitors like AMD and Nvidia. Upcoming M4 MacBooks are expected to further narrow the performance gap with Windows laptops, particularly as some Windows devices struggle with compatibility issues.
AppWizard
November 4, 2024
Oasis AI, developed by Decart, is the world's first real-time AI world model, demonstrated through a playable AI-generated version of Minecraft running on a single NVIDIA H100 GPU. The system generates frames in response to user input, allowing for interactive gameplay. The demo operates at a 720p resolution and 20 frames per second, which may not meet gamers' expectations for immersion. A significant limitation of the demo is the lack of object permanence, causing the AI-generated environment to rearrange itself when players turn around or retrace their steps. Oasis AI does not aim to replace Minecraft but to showcase the potential of AI-generated open-world environments. Decart envisions a future where this technology could revolutionize gaming and other interactive experiences. Oasis AI can generate each frame with low latency, optimized for operation on a single GPU or multiple GPUs, achieved through innovations in their technology stack.
AppWizard
November 2, 2024
Psychopomp is a free dungeon crawler game where players use a hammer to battle grotesque flesh monsters. It has received an "Overwhelmingly Positive" rating on Steam with 4,800 reviews. Developer Fading Club has released a "Gold" version priced at , which doubles the gameplay length of the original free version and includes new levels and a more developed plot. The game features surreal landscapes, such as a sewage treatment plant with flayed ghouls and a children's hospital resembling a Silent Hill nightmare. The second layer includes a modern city overrun by giant moths and a DNA factory. The game is noted for its exceptional sound design and synth-driven soundtrack. The "Gold" version offers approximately six hours of gameplay compared to the original's two-hour runtime. A sequel is anticipated from the developer.
Winsage
November 1, 2024
Excessive power consumption in Windows Server management can result from misconfigurations and inefficient component management. Strategies to enhance energy efficiency include: 1. Adjusting power settings through the Power Options menu, which offers Balanced, High Performance, and Power Saver plans, and fine-tuning Processor Power Management settings. 2. Disabling unnecessary services and roles via Server Manager to lower CPU load. 3. Investing in energy-efficient hardware, such as processors with low thermal design points, energy-efficient RAM, and solid-state drives instead of hard disk drives. 4. Scheduling resource-intensive tasks during off-peak hours to balance power load. 5. Utilizing virtualization with Hyper-V to consolidate workloads and reduce the number of active devices. 6. Optimizing the cooling system with variable-speed fans and maintaining proper airflow. 7. Using remote management tools like Windows Admin Center and PowerShell to manage servers without physical access, reducing the need for peripherals. 8. Regularly updating firmware and drivers to ensure hardware operates efficiently. 9. Reducing display power consumption by turning off inactive monitors and setting them to sleep mode after inactivity.
Tech Optimizer
October 31, 2024
Amazon Aurora PostgreSQL Limitless Database is now generally available, featuring a serverless solution with horizontal scaling capabilities. It uses a two-layer architecture consisting of routers and shards to manage SQL connections and data storage. The database organizes data into three table types: sharded tables, reference tables, and standard tables. Users can create a new DB cluster through the AWS Management Console or CLI, specifying the DB shard group name and capacity in Aurora Capacity Units (ACUs). The database supports PostgreSQL syntax for queries and allows data loading using the COPY command. Each DB cluster can host one DB shard group with a capacity of 16 to 6144 ACUs, and storage limits are set at 128 TiB per shard and 32 TiB for reference tables. Monitoring can be conducted using Amazon CloudWatch. The database is compatible with PostgreSQL 16.4 and is available across multiple AWS regions.
AppWizard
October 31, 2024
In gaming, non-horror titles can deliver unsettling experiences that catch players off guard, unlike traditional horror games. In the 2001 game Black & White, players hear a spectral whisper of 'deeeeeeeeeath' when a villager dies, creating a lasting unsettling sensation. The Graveyard, an experimental art game, allows players to guide an elderly woman through a cemetery, with the paid version introducing the possibility of her dying while resting. One player experienced profound reflection after finding the woman lifeless, leading to a visceral reaction upon replaying the game. In Sherlock Holmes: Nemesis, Dr. Watson exhibits eerie behavior by silently edging closer when not observed, which was later altered in updates but remains memorable. During Sons of the Forest, players encountered an inexplicable phenomenon with an extra player tag linked to a friend, accompanied by an eerie screech, leaving them confused. In Final Fantasy 14, the character Edda Pureheart's story transitions from grief to necromancy, culminating in a haunting dungeon encounter with her reanimated fiancé's head. In Thief, the mission Down in the Bonehoard evokes dread through claustrophobic crypts and encounters with the undead, showcasing the ability of non-horror games to create fear.
AppWizard
October 30, 2024
Players navigate an abandoned nuclear facility filled with toilets, searching for items like keys and security passes while encountering spiders. The game features a Geiger counter that becomes less effective due to the constant presence of spiders, leading players to rely on auditory cues. Players can use limited resources like lightbulbs and flashbang grenades to fend off spiders, but they have only three lives. The spiders have a cartoonish design and predictable behavior, creating a more playful atmosphere than a terrifying one. The game offers an hour of gameplay but is criticized for its repetitive nature and lack of compelling horror elements.
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