narrative delivery

AppWizard
April 26, 2026
Bloober Team's 2024 remake of Silent Hill 2 has introduced significant changes, leading fans to desire a remastered version of the original game. However, Konami has reportedly lost the source code for the final version, making a remaster challenging. A user from the r/silenthill community, Rashmunchel, is upscaling the game's CGI art, restoring various assets including model renders and cutscene stills. They confirmed the use of a generative AI upscaler but emphasized the importance of manual editing to maintain the original aesthetic. Rashmunchel's project aims to preserve the legacy of Silent Hill 2 in the absence of official efforts.
AppWizard
August 9, 2025
Marc LeBlanc, a programmer from Looking Glass Studios, discussed the innovative design of audio logs in the game System Shock during a Nightdive podcast episode. The team aimed to move away from traditional RPG mechanics, avoiding the limitations of D&D-style stats and skills that could frustrate players. They rejected the idea of conversation trees with NPCs, seeking a more immersive narrative delivery. Designer Austin Grossman suggested using audio logs by having all characters dead, allowing players to access their diaries. This approach streamlined storytelling and enhanced player engagement. LeBlanc acknowledged that while audio logs can be overused today, they remain effective for narrative delivery, offering players choices in how they engage with the story.
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