nature

AppWizard
April 19, 2026
Dave Oshry is the CEO of New Blood Interactive and has contributed to the revival of the boomer-shooter genre. His gaming journey began with a game called "Hero," which was the original Quest for Glory, and was significantly influenced by playing Wolfenstein 3-D at a friend's house. His portfolio includes titles like Doom, Dusk, Amid Evil, and Ultrakill. New Blood is currently working on Gloomwood, Blood West, Dungeons of Dusk, and a new episode for Fallen Aces. Oshry's favorite genre is CRPGs, with a fondness for classics like Baldur's Gate and Fallout. He plays a modded version of Vice City and has logged 488.8 hours in Fallout 76. DOOM is a game he will never uninstall, and he uses a tool called Everything by Voidtools for file management. His desktop is organized with folders labeled for different categories.
AppWizard
April 19, 2026
Wes Fenlon reflects on the evolution of the Mirror's Edge franchise, noting that only six years separated the original game from its sequel, Mirror's Edge Catalyst. Despite Catalyst's mixed reception, Fenlon maintains nostalgia for the original, particularly its vibrant cityscape and the iconic cloth physics supported by Nvidia's PhysX. A review by Graham Smith highlights the early levels of Mirror's Edge for their embodiment of free-running, with a design that emphasizes evasion over traditional combat, which can lead to frustration. The game's physicality and attention to detail enhance immersion, while the sensation of speed adds excitement to gameplay. Players navigate through jumping puzzles and environments that blend challenge and satisfaction, although the story mode is brief, taking about six hours to complete. Additional modes like Speed Run and Time Trial offer further challenges focused on movement. Overall, Mirror's Edge is recognized as a bold experiment in merging first-person platforming with traditional gameplay elements.
AppWizard
April 19, 2026
The WSTR shotgun is a popular weapon in the game Marathon, known for its effectiveness in close-quarters combat despite a recent nerf that reduced its range. A forthcoming update will change its capabilities, ensuring players with blue shields can no longer be taken down in two shots, while it will still down players with green shields in two shots. This aims to encourage more tactical gameplay. The game is also experimenting with sponsored kits that limit players to a free loadout and has introduced Mercy Kits, which players often use to eliminate opponents instead of reviving them.
AppWizard
April 18, 2026
Alyx Jones, founder of Silver Script Games, expressed disappointment after BAFTA withdrew the trailer for her indie adventure game, The Quiet Things, from its showcase due to sensitive content. The game is an autobiographical narrative about a fractured childhood in the South of England, addressing themes of abuse, self-harm, suicide, and sexual assault. Despite revising the trailer to mitigate concerns, Jones was informed there wasn't enough time to add appropriate warnings. BAFTA stated the decision was made to prioritize the wellbeing of guests, as the trailer contained potentially triggering themes. The Quiet Things is scheduled for release on June 4, and a free demo is available on Steam. Jones is seeking community support to increase the game's visibility following the withdrawal of the trailer.
AppWizard
April 18, 2026
This week, "The Backstage Experience" features actors Jack Black and Jason Momoa discussing MINECRAFT, comedian Adam Sandler reminiscing about classic arcade games, and actor Tye Sheridan exploring the virtual reality universe from Ready Player One. Twitch streamers Ninja and Pokimane share insights on online gaming and streaming, while Sonic and Tails make a special appearance.
AppWizard
April 18, 2026
Minecraft has evolved into a platform that allows users to create playable maps of real-world locations through an open-source tool called Arnis, developed by the user louis-e. This tool replicates cities, roads, and landscapes using geospatial data from OpenStreetMap, functioning on both Java and Bedrock versions of the game. Arnis is built in Rust and features a user-friendly graphical interface with a command-line mode available. Users can select a location to transform it into a Minecraft world without needing mods or advanced programming skills. The project is open-source, inviting contributions from users. Arnis effectively turns Minecraft into a "playable Google Maps," enabling exploration of real locations while adhering to the game's rules.
AppWizard
April 18, 2026
PCG has rediscovered a hands-on preview of Dragon Age: Origins by Evan Lahti, along with an interview from 2009 with BioWare co-founders Ray Muzyka and Greg Zeschuk. At that time, the studio was thriving, with both founders expressing optimism about the franchise's future and hinting at sequels. Muzyka noted that Dragon Age would be a franchise with a continuum of experiences, referencing a save transfer feature inspired by Mass Effect. Lahti recalls the excitement of covering the studio shortly after its acquisition by EA. Muzyka defended the artistic integrity of their games against media scrutiny, while Zeschuk commented on controversies surrounding early Mass Effect titles. The interview originally appeared in PC Gamer #198 (UK, March 2009).
Winsage
April 17, 2026
Hackers have exploited vulnerabilities in Windows systems, specifically targeting three flaws: BlueHammer, UnDefend, and RedSun. BlueHammer has been patched by Microsoft, while UnDefend and RedSun remain unaddressed. The exploitation is linked to code published by a researcher named Chaotic Eclipse, who criticized Microsoft for their response to vulnerabilities. All three flaws affect Windows Defender, allowing hackers potential high-level access to systems. Microsoft emphasized the importance of coordinated vulnerability disclosure to protect customers and the research community. The situation underscores the ongoing struggle between cybersecurity defenders and cybercriminals.
AppWizard
April 17, 2026
The gaming industry is undergoing significant transformation, with a notable shift in revenue dynamics. According to Newzoo's 2026 report, PC gaming is expected to surpass console gaming by 2028, driven by lucrative titles like League of Legends and World of Warcraft. In 2025, 56% of PC gaming revenue will come from games outside the top 20, highlighting the growing importance of non-top titles. Total playtime in PC gaming has increased by 14% from 2022 to 2025, with non-top 20 games seeing a 44% rise in engagement. Player preferences are leaning towards RPGs and adventure games, while first-person shooters remain popular on Xbox despite some genre fatigue. The gaming industry is characterized by cyclical trends, indicating that while certain genres may decline temporarily, they are not obsolete.
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