Players in the game Crop start their journey in an abandoned car, with the nearby farmhouse representing hope amidst a washed-out bridge to the outside world. The first task is to dig a grave for the previous owner, setting a grim tone for the farming experience. Gameplay involves traditional farming mechanics but with a slow, deliberate pace that emphasizes effort and intention. Players can earn money to invest in equipment and expand their farms, while the narrative hints at darker themes, including an abduction and the mysterious death of the former owner. The game features occult symbols and unsettling notes, suggesting a connection between sacrifice and abundance. Influences include the eerie atmosphere of Twin Peaks and the storytelling of Tarkovsky, alongside elements from Outer Wilds and Dredge. Relationships with characters are tracked through 'minimaps,' and the game has an estimated playtime of around 15 hours, focusing on exploration and uncovering mysteries rather than fitting into the horror genre.
The FF14 7.4 update, announced by game director Naoki Yoshida and community producer Toshio Murouchi, will be released on December 16. It will include a new raid tier, updates to Occult Crescent, Cosmic Exploration, duty support, and the return of Hildibrand, along with a new Variant Dungeon. Patch 7.38 will launch on November 11, removing the weekly limit on savage rewards and allowing players to exchange certain coins for Evercharged Ester. The new main scenario quest will introduce a plot line transition, and the dungeon 'Mistwake' will be inspired by Final Fantasy IX. Occult Crescent will feature three new phantom jobs and upgraded phantom weapons. The Cosmic Exploration segment will introduce a new appraisal system, while the Variant Dungeon 'The Merchant's Tale' will allow for exploration with one to four players. An Advanced Variant Dungeon will enable players to tackle bosses in any order, and the Criterion Dungeon will present a challenging trial. Quality of life improvements will include new UI color schemes and a revamped glamour system, allowing unrestricted gear customization for glamour, excluding weapons.