optimization issues

AppWizard
June 16, 2025
At Unreal Fest in Orlando, Epic Games showcased new features for Unreal Engine 5 through a tech demo of CD Projekt Red's Witcher 4 and hosted training sessions for developers. Key topics included shader compilation stutters and performance issues in Unreal Engine games, with a focus on optimization methodologies rather than the engine itself. Insights revealed persistent performance optimization challenges, particularly with shader compilation and traversal stutters. Developers were encouraged to implement PSO precaching in Unreal Engine 5.2 or newer, although neither solution is perfect. Obsidian's game Avowed began development in Unreal Engine 4 before transitioning to version 5.3.2, while aiming for specific frame rates on Xbox Series S and X. The team size for Avowed was 140, with only 15 in technical roles, which may have limited their ability to fully utilize new features. Unreal Engine 5.6 offers performance enhancements that require strategic implementation by developers. Attendance at Epic's sessions was high, indicating a growing awareness of performance issues among developers. The hope is that future titles will leverage the latest engine version to address these challenges effectively.
TrendTechie
April 6, 2025
The Last of Us Part 2 was released on April 3, 2025, and was pirated within 24 hours of its launch, appearing on various torrent sites. Initial player engagement is lower than its predecessor, with a peak concurrent player count of 28,134 compared to 36,496 for the first game. The sequel has better performance than the first installment, which suffered from significant optimization issues, but it still has reports of bugs and graphical artifacts. Digital Foundry's analysis indicates that while the sequel surpasses the original in several areas, it also has abrupt frame rate drops and requires a powerful graphics card, affecting accessibility.
AppWizard
March 14, 2025
Rise of the Ronin, an action RPG set in the Edo period developed by Team Ninja, is now available on PC for £40 after its successful launch on PS5. Players have reported performance issues such as fluctuating frame rates and slow-motion movement, particularly in crowded areas, which detracts from the gameplay experience. The game features layered combat mechanics and a narrative focused on the final days of the Shogunate, where players rid villages of bandits and develop connections with NPCs. Despite initial smooth gameplay, performance deteriorated during missions, leading to inconsistent experiences. While some players have enjoyed smooth gameplay, many have faced optimization issues, raising concerns about the game's overall quality and the effectiveness of an upcoming patch from Koei Tecmo to address these problems.
BetaBeacon
March 5, 2025
Monster Hunter Wilds is Capcom's fastest-selling game in less than a week, with 8 million copies sold, half of the lifetime sales of Monster Hunter Rise. Despite stability and optimization issues causing negative reviews, the game has a good chance of becoming Capcom's number-one-selling game eventually.
AppWizard
March 1, 2025
Monster Hunter Wilds has reached the sixth position among the most-played games on Steam within 24 hours of its release, becoming Capcom’s most successful PC launch with over 500,000 players and more than 1.3 million concurrent players as of 9:40 AM ET. The game has received a mixed reception, with a review score of 47% positive feedback, largely due to significant PC optimization issues. Players have noted that a robust PC setup is necessary for a satisfactory gaming experience, and there are hopes for future patches to improve performance.
AppWizard
March 1, 2025
Monster Hunter Wilds has received a mixed rating on Steam, with players expressing significant frustration over its performance issues. Many reviews highlight the game's optimization problems, with players noting that achieving 60fps requires frame generation, which should not be necessary. Capcom has offered tips to improve the gaming experience but has not alleviated player concerns. The game is built on the RE Engine, which has performed well in other titles, but struggles in open-world settings like Monster Hunter Wilds. The critical feedback primarily focuses on the game's performance, indicating a pressing need for improvements.
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