Paint

AppWizard
April 13, 2026
In Subnautica 2, the base-building mechanics have been redesigned to enhance accessibility and ease of use. Players can now collaborate in multiplayer mode to build bases, but must be cautious about resource theft by visitors. A new procedural system allows for fluid base construction without complex menus, enabling customization of shapes for windows and other elements. Concerns have been raised about the shift from circular to angular base designs, with circular pieces potentially still in development. Customization options will include painting structures and altering lighting, though some features may not be available at early access launch. Players are advised to check their PC's system requirements for optimal performance.
Winsage
April 13, 2026
Major tech companies, including Microsoft, are integrating artificial intelligence into their products. Microsoft has embedded its AI tool, Copilot, into various applications but is now retracting it from some, including Notepad, due to user backlash. Users have expressed dissatisfaction with Copilot's integration, leading to a petition against its use in basic applications. In response, Microsoft plans to reduce unnecessary Copilot integrations while maintaining some AI functionalities through a new Writing Tools menu. Users can also disable AI features in applications like Notepad by adjusting settings.
AppWizard
April 11, 2026
Tomonobu Itagaki is known for creating the Dead or Alive series and Ninja Gaiden games. He had a bold approach to game design and famously stated, "Gamers who think that Ninja Gaiden is too hard are losers … just fight your best fight!" His personality was characterized by a flamboyant reputation and a fierce dedication to his work. Following his passing in October 2025, he reflected on his life as a series of battles, stating, "My life has been a series of battles. We stayed winning. I've caused a lot of trouble. I stand by my beliefs and I own them. No regrets." His contributions to gaming continue to inspire players and developers.
Winsage
April 9, 2026
Microsoft has removed the Copilot label from various applications in Windows 11, including Notepad, which now features "writing tools" instead of the Copilot icon and terminology. References to AI have been removed from the Notepad Settings, with AI-powered tools now managed under "Advanced features." This change is part of Microsoft's broader strategy to simplify AI interactions across the operating system, responding to user feedback about the Copilot brand. Similar rebranding is expected for other applications, including Paint and File Explorer. The initiative aims to enhance user experience by reducing bloat and improving system stability and reliability.
AppWizard
April 6, 2026
Developer Madfinger Games reported a resurgence in player numbers for Gray Zone Warfare, with an increase of over 1000% since the release of the 'Spearhead' update at the end of March. The monthly peak player count surged by 1076%, reaching 126,600 peak daily active players and 30,954 concurrent users. As of the latest figures from SteamDB, concurrent players have climbed to 35,275, with a 24-hour peak of 43,770. The Spearhead update introduced 100 new tasks and contracts, refreshed 50 existing tasks, revamped the tasks system, and replaced item-specific incentives with monetary rewards. Improvements were made to the game's AI, character movement mechanics, and new content was added, including 25 new world locations, 8 new weapons, new factions, bosses, and 150 new gear pieces. Gray Zone Warfare is currently available at a discounted price of .79 (£23.44) until April 9.
AppWizard
April 4, 2026
House Flipper is offering players a chance to download the game for free on Steam as it approaches its eighth anniversary. The player base has exceeded ten million, and a House Flipper Remastered Collection is set to launch later this year. The remastered version will be priced at .99 and will include all downloadable content (DLC). Discounts will be available for players who already own the original game, based on the content in their libraries. Players can claim their free copy until April 6, 2026, and the remastered collection is expected to be released in the second quarter of 2026. A playtest is currently underway until April 6, allowing players to explore two jobs and one purchasable house, with feedback being actively sought by the developer.
AppWizard
April 4, 2026
From April 2nd to April 6th, players can download and play Subnautica for free on Steam and the Epic Games Store. After this period, a 75% discount will be available until April 9th on Steam and April 7th on the Epic Games Store. Subnautica will also be featured in Xbox Free Play Days from April 9th to 12th. The game is accessible on multiple platforms, including PC, PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and mobile devices.
Winsage
April 4, 2026
Steven Sinofsky, a former president of Microsoft’s Windows Division, reflected on the coding practices at Microsoft during the 1980s, highlighting that every engineer received a stopwatch to promote efficiency. He noted that these stopwatches were used for tasks such as scroll speed, boot time, and resource management. Sinofsky stated that from 1980 to 2000, managing resource usage constituted half of software engineering. He shared a humorous anecdote about a colleague's request for a free stopwatch in 1993, which was deemed too expensive by Microsoft. In response to criticism regarding the performance of its Windows operating system, Microsoft has committed to improving performance, reducing overhead, and enhancing reliability across its services. The company aims to be more intentional about resource utilization and feature integration.
AppWizard
April 2, 2026
Cassette tape recordings from the 1989 Computer Game Developers Conference reveal insights into the gaming industry's evolution. Robert Garriott of Origin Systems expressed concerns about an oversaturated PC gaming market, reflecting ongoing industry anxieties. A panel titled "The Golden Days of Computer Games" highlighted nostalgia for gaming history. Steve Cartwright credited Activision co-founder David Crane for his entry into game design, while M.U.L.E. designer Danielle Bunten Berry lamented the shift from a product-oriented mindset to one influenced by market demands. Garriott noted the decline of the "one programmer, one product" model, emphasizing the need for specialization and the importance of marketing in contemporary game development. Despite these challenges, indie development continues to thrive, with small teams creating celebrated titles. The complete panel recording is available from the Video Game History Foundation.
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