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AppWizard
March 5, 2026
Sony has decided to halt all future PC releases of its single-player games, opting to keep them exclusive to its console ecosystem. This decision is aimed at protecting the sales of the PlayStation 5 and its upcoming successor. While single-player titles will remain exclusive, multiplayer and online games will still be released on PC, including Bungie's "Marathon." Third-party developed single-player games may still be released on PC, but Sony's own titles like "Ghost of Yotei" and "Saros" will not have PC versions.
BetaBeacon
March 5, 2026
Google will reduce its share of Play Store transactions from 30 percent to 20 percent, and in some cases as low as 15 percent for new app installs from developers participating in specific programs. Developers using Google's billing system in certain regions will be charged a five percent fee. Third-party app stores can now apply to Google's "Registered App Stores" program. Google plans to have the new fee structure in place globally by September 30, 2027.
BetaBeacon
March 5, 2026
- Developers on Google Play can now use their own billing systems alongside Google Play's payment system - The service fee for in-app purchases tied to new installs will be 20%, but developers in certain programs will pay 15% - Developers using Google Play's billing system will pay a separate 5% billing fee in certain regions - Google is launching a Registered App Stores program to simplify the installation of third-party Android stores
AppWizard
March 5, 2026
Sony is recalibrating its strategy regarding the release of single-player PlayStation 5 games on PC, with upcoming titles being exclusive to the PS5 platform. The sequel to Ghost of Tsushima, titled Ghost of Yotei, will not have a PC port, and the PS5 exclusive Saros will also remain a console-exclusive title. Multiplayer games like Marathon and Marvel Tokon will retain their multi-platform status, while titles such as Death Stranding 2 and Kena: Scars of Kosmora will still see PC releases. Sony's shift away from PC ports for single-player games may be influenced by the capabilities of Microsoft's next Xbox console and reflects a strategic move to strengthen its console ecosystem.
AppWizard
March 4, 2026
Sony Corp. has revised its strategy and will no longer pursue the release of major PS5 titles on PC. This change means that highly sought-after single-player experiences from Sony's first-party studios, such as Ghost of Yotei and Saros, will remain exclusive to the PlayStation ecosystem. While online titles like Marathon and Marvel Tokon will still be available on multiple platforms, games developed by external studios but published by PlayStation, like Death Stranding 2: On the Beach and Kena: Scars of Kosmora, are still planned for PC release later this year. Reports indicate that PlayStation titles have not performed as well on PC as expected, leading to concerns about the impact of releasing console-exclusive games on PC on PS5 sales and future console iterations.
AppWizard
March 4, 2026
Google plans to change its app fee structure and introduce a new program for third-party app stores as part of its legal battle with Epic Games. The revised fee structure will separate service fees from Google Play billing fees, reducing service fees for in-app subscriptions from 15% to 10%, while a 5% fee will apply for those using Google Play billing. A new Registered App Store program will allow third-party app stores that meet certain criteria to register with Android, improving user installation experiences. These changes are expected to take effect in the US, UK, and Europe by the end of June 2024, with a global rollout by September 30, 2027. The Registered App Store program will initially launch outside the US and will be included in a major Android release later this year, pending court approval for domestic implementation.
AppWizard
March 4, 2026
Google is launching a Registered App Stores program for Android, allowing third-party app stores to officially register if they meet specific quality and safety criteria. This program aims to provide a better installation experience for users and will be rolled out in a major Android release later this year, initially targeting markets outside the US. Registration is optional, and stores can continue using the existing sideloading process. Alongside this, Google is unbundling its fee structure, reducing service fees for developers to between 15% and 20%, with an additional 5% fee for using Google Play billing in certain regions. The rollout of the new billing structure is expected by the end of June in the US, UK, and Europe, with global completion by September 30, 2027. The initiative is part of a broader settlement with Epic Games and reflects ongoing legal pressures for greater competition in app distribution.
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