Enthusiasts in the emulation community have acquired a toolkit for the static recompilation of Nintendo Switch games on PCs, following the final update of the suyu emulator, which introduced Recompiler mode. This tool pre-compiles static code from the ARM AArch64 architecture into instructions for modern 64-bit x86 chips, allowing game logic to operate natively and reducing CPU overhead. The implementation is about 50% complete, focusing on code execution, while the graphics and audio components still rely on high-level emulation. Fully functional native ports will require third-party developers to create their own renderers for the Tegra GPU's graphics calls. The codebase allows the community to explore game structures, develop modifications, and create semi-native executables for PCs.