Shawna Goble has filed a lawsuit against video game companies, including Roblox and Microsoft, alleging they have "weaponized" their gaming platforms by embedding design features that promote excessive play and spending, particularly among minors. The lawsuit claims these companies use deceptive design tactics, referred to as "dark patterns," to exploit psychological vulnerabilities, leading to compulsive play and repeated microtransactions. Goble argues that these games operate more as conditioning systems than entertainment products, utilizing advanced data analytics to target players susceptible to addiction. The lawsuit includes various legal claims such as strict product liability and fraud. Additionally, the U.S. Judicial Panel on Multidistrict Litigation is set to hear arguments regarding the consolidation of federal video game addiction lawsuits, focusing on Fortnite, Roblox, and Minecraft, which are described as "gateway" games with addictive design strategies targeting children.