PC gamer

AppWizard
September 29, 2026
Tempest Rising, developed by Slipgate Ironworks, is a real-time strategy (RTS) game that successfully revives the essence of 90's-style RTS games. Set in an alternate history post-World War III in 1997, players compete for control over a resource called Tempest. The game has received positive reviews, including an 85 score from PC Gamer. The recently released Veti's Wrath expansion introduces a new faction, the Veti, featuring an 11-mission campaign where players can transform fallen enemies into thralls for strategic advantages. The Veti cultivate Tempest through Refinement Altars and possess unique units like flying Caretakers and the Gorgon mech. Tempest Rising will be re-released as a Gold Edition on September 29, including both the base game and the expansion, with the Veti faction available as a free multiplayer option. The base game is currently available on Steam.
AppWizard
September 26, 2026
Fraser Brown, Online Editor at PC Gamer, reflects on his 15 years of tabletop roleplaying experiences, sharing memorable anecdotes such as a companion covered in vomit due to the "Vomit Bandit" and his own humorous attempt to use a large table as a battering ram. He emphasizes the unpredictability and creativity of tabletop gaming, highlighting the camaraderie and joy it fosters among players.
AppWizard
September 25, 2026
Players in The Elder Scrolls series have taken on roles such as the Nerevarine and defeated characters like Dagoth Ur and Mehrunes Dagon. They have collectively spent over 2,500 hours reflecting on the franchise's past and future. Notable quests include Oblivion's The Ultimate Heist, Morrowind's atmosphere, and Skyrim's side quests, particularly A Night to Remember. Some players prefer older RPGs for their depth, while there are mixed feelings about Bethesda's recent titles, with calls for improved storytelling in games like Starfield. The editors advocate for a focus on interactivity, highlighting the immersive experience of manipulating the game environment. They also express interest in an Elder Scrolls television series, suggesting it could explore the franchise's lore while fans await The Elder Scrolls 6.
AppWizard
September 25, 2026
The Fallout video game was initially developed with the intention of using the GURPS (Generic Universal Role-Play System) license from Steve Jackson Games. However, misunderstandings led to the dissolution of the licensing agreement, which Steve Jackson learned about from a press member rather than Interplay directly. Jackson's objections were primarily due to creative differences, particularly regarding the violent opening cutscene, character design, and the whimsical style of the mascot, Vault Boy. After extensive discussions, Jackson threatened legal action if Interplay continued with Fallout in its current form, prompting Interplay to abandon the GURPS license. This decision significantly impacted the future direction of the Fallout franchise.
AppWizard
September 24, 2026
Causality Chain is a series at PC Gamer that explores the connections between history, culture, and video games. The concept of area-of-effect spells in video games began to develop in the 1980s, with the Wizardry series introducing spells that could target multiple enemies. Ultima 3 featured a noxum spell that allowed for multiple fireballs aimed at different foes, and by 1985, Ultima 4 included a tremor spell affecting all adversaries on screen. Wizard's Crown, released in 1986, showcased a fireball affecting surrounding enemies, and Ultima 5 added cone-shaped spells in 1988. That same year, SSI acquired the license to create official D&D games, leading to the release of Pool of Radiance, which introduced a true area-of-effect fireball spell that could harm party members.
AppWizard
September 24, 2026
Stella is a character in the upcoming expansion of Warhammer 40k: Rogue Trader, described as a delicate young woman with formidable psychic abilities. She is revered by the Ecclesiarchy as a creation of the God Emperor but is an unsanctioned psyker, which complicates her character due to the volatile nature of her powers. In battle, she can unleash psychic flares that cause area damage. However, she faces dangers such as veil degradation and warp instability, leading to a cycle of peril and madness. The expansion, titled Processional of the Damned, will introduce a new storyline and companion, integrating into the existing narrative. Stella's attributes include crying tears of blood, possessing unstable powers, being potentially heretical, and being described as a living weapon. Warhammer 40k: Dark Heresy is confirmed to be "coming soon," and The Expanse: Osiris Reborn is also anticipated.
AppWizard
September 13, 2026
Nighthawks, a vampire RPG from Wadjet Eye Games, has been classified as 'Adults Only' by Steam, resulting in its removal from search results and delisting in regions like Germany. Wadjet Eye's CEO, Dave Gilbert, criticized Steam's decision, arguing that the game’s content is not pornographic. The Adults Only label negatively impacts their launch strategy, especially in key markets, and the team is uncertain about the reasons for the classification. Valve's policies on adult content complicate the situation, as developers must navigate ambiguous guidelines. Richard Cobbett, the game's creator, expressed hope that Valve will reverse the decision before the planned launch on September 22.
AppWizard
September 13, 2026
The review of "Beneath A Steel Sky" gives it an impressive score of 81%. The game is set in a dystopian future where corrupt corporations have taken control after the collapse of the world government. The protagonist, Robert Foster, is abducted and stranded in this chaotic environment. The gameplay features around 100 locations, numerous puzzles, and a robotic companion named Joey. Players must navigate the city to uncover a conspiracy while evading security forces. The game follows conventional adventure mechanics but is noted for its rich storytelling and design. However, it faces criticism for inconsistencies in tone, with some elements feeling out of place. Despite these issues, it is regarded as a solid entry in the adventure genre.
AppWizard
September 7, 2026
On September 3, 2026, Microsoft announced that Xbox Game Pass subscribers will see a shift in cloud gaming access. Starting November 2026, unlimited cloud streaming will be replaced by a tiered hour bank system: 15 hours for Ultimate, 10 for Premium, and 5 for Essential subscribers. Once a subscriber exhausts their allotted hours, they must wait for the next billing cycle or purchase additional time. This change is the most significant since the beta launch of Xbox Cloud Gaming in 2019. The announcement was made on Xbox Wire, and the new structure is reflected on Xbox’s product pages. The new tiered system introduces a scarcity model, with every paid tier now having its own cloud gaming quota. Essential subscribers, who previously had no cloud access, will now receive 5 hours per month. The pricing for the Game Pass tiers is as follows: Ultimate at .99 for 15 hours, Premium at .99 for 10 hours, and Essential at .99 for 5 hours. The free ad-supported tier remains unchanged at 5 hours per month. Microsoft's rationale for the change is based on usage data indicating that most subscribers do not heavily utilize cloud streaming, coupled with the rising costs of operating cloud gaming services. The company has stated that additional hours can be purchased once a subscriber's monthly allotment is used up, although pricing details for these add-ons have not yet been disclosed. The new hour caps will take effect in November 2026, following a shorter notice period compared to NVIDIA's GeForce NOW service, which implemented a 100-hour monthly cap earlier in 2026. The response from gaming communities has been largely negative, with concerns about the limits falling short of typical usage patterns and conflicting with the marketing of Game Pass as offering unlimited access. The introduction of hour caps could impact Game Pass's subscriber base, particularly among those who rely on cloud gaming as their primary access point. Microsoft's internal usage data will determine the extent of this impact, as the company aims to control costs without raising subscription prices.
Search