Pragmata features a dynamic relationship between protagonists Hugh, an everyman, and Diana, a curious android. Critics have noted its connection to the "sad dad" genre, but the game's director, Yonghee Cho, emphasizes a narrative focused on the joys of fatherhood and companionship. Cho's personal experiences as a father influence the story, aiming for a camaraderie between Hugh and Diana rather than a traditional parent-child dynamic. He shares an anecdote about his daughter expressing concern for Diana during an intense moment in the game, which highlights the emotional depth of the narrative. Cho's approach to parenting and storytelling may evolve as his children grow, potentially exploring new themes in future projects.