PC Gamer's column discusses the state of MMOs, highlighting that they are not facing extinction despite recent challenges. Zenimax Online Studios (ZOS), known for The Elder Scrolls Online (ESO), has experienced significant layoffs, with reports indicating that approximately 60% of the studio faced job cuts between 2025 and 2026, including 213 layoffs in one week. The cancellation of Project Blackbird, an ambitious new venture after over five years of development, has left the community disheartened. ESO has generated over a billion in revenue since its inception, averaging 6 million annually, yet the decision to cut jobs has raised concerns about corporate priorities, especially given the game's recent positive player feedback and the timing of the layoffs coinciding with ESO's first season launch.