The latest installment of the Doom franchise, Doom: The Dark Ages, introduces a new combat loop centered around the Shield Saw, allowing players to block damage with a right-click. This change alters the frenetic pace of earlier games, shifting towards a more methodical approach tailored for console players. The game features expansive, flat arenas lacking the verticality of previous titles, resulting in a gameplay experience reminiscent of traditional shooters like Call of Duty. There is a reduction in airborne threats and static enemy placements, leading to a slower combat experience with less emphasis on quick reflexes. Gun mechanics have been simplified, favoring passive upgrades over the intricate hot-swapping of mods, which may leave PC players feeling shortchanged. Exploration is more forgiving, with fewer hazards and a safety net that teleports players back without penalty. Overall, The Dark Ages emphasizes accessibility and streamlined gameplay, potentially diluting the challenge expected by long-time fans of the franchise.