Wuchang: Fallen Feathers has experienced performance issues since its launch, leading to player frustration despite positive reviews. Publisher 505 Games has released patches to improve performance, but these updates may have misled players about the game's graphics settings. Hardware analyst Daniel Owen found that the internal rendering resolution is capped below native levels, even when the resolution scaling slider is set to 100%. The patch notes for version 1.3 included vague references to adjustments in super sampling resolution limits, which some believe obscured the true nature of the changes. Instead of providing a real performance boost, the update seems to have implemented a forced upscaling mechanism that inflates frame rates while reducing visual quality. This has resulted in a softer or more pixelated appearance for players, despite maxed-out settings. The optimization patch has only yielded a modest 2-3 FPS improvement at non-native scaling. The lack of clear communication from 505 Games regarding these changes may provoke further backlash from the gaming community.