The fighting game community has long desired a shift from consoles to PCs for major tournaments, but this change has not yet occurred on a large scale. Valve recently introduced its Steam Machine systems, which may encourage tournament organizers to adopt PCs. The PlayStation 5 has been the dominant console in competitive gaming for five years, but players have reported issues such as overheating and input lag. While many competitors use PCs for personal setups due to advantages like reduced lag, barriers to widespread adoption remain, including hardware consistency challenges. The Steam Machine features a uniform hardware experience with an AMD 6-core Zen 4 CPU, AMD RDNA3 GPU, and 16GB of DDR5 RAM, but concerns exist about its performance compared to the PlayStation 5. Additionally, the higher cost of gaming PCs and logistical challenges in acquiring multiple systems for events complicate the transition. Despite the potential of the Steam Machine, the PlayStation brand is expected to remain prevalent in the competitive scene for the foreseeable future.