performance challenges

AppWizard
July 25, 2025
Wuchang: Fallen Feathers has received 'Mostly Negative' reviews on Steam due to performance issues on PC, despite its modest system requirements. Players report stuttering and slow frame rates, particularly with DLSS 4 frame generation. Testing shows that a 6GB GTX 1060 averages 44fps at 1080p on Low settings, while Intel’s Arc A750 achieves 51fps on High. Performance improves significantly on lower presets, with the RTX 4060 averaging 64fps on High and 124fps on Low. Key demanding settings include Shadow quality, Vegetation quality, and Global Illumination, which can be adjusted for better performance. Switching from TSR to DLSS is recommended for compatible GPUs, improving visual quality despite a slight performance hit. Frame generation issues occur during ambient dialogue, causing frame rate drops. Players are advised to adjust settings thoughtfully to enhance their experience.
AppWizard
July 23, 2025
505 Games has removed the review embargo for WUCHANG: Fallen Feathers, which is developed by Leenzee. The game supports NVIDIA DLSS 4 with Multi-Frame Generation but lacks compatibility with AMD FSR 3.0 and Intel XeSS. Benchmarking was conducted on a PC setup featuring an AMD Ryzen 9 7950X3D and various graphics cards. At 1080p with Max Settings, the AMD RX 7900XTX was the minimum requirement for over 60FPS, while the NVIDIA RTX 3080 and AMD Radeon RX 6900XT struggled. At 1440p with Max Settings, only the NVIDIA RTX 4090 and RTX 5090 provided a smooth experience. No GPU achieved stable 60FPS at Native 4K with Max Settings, with the NVIDIA RTX 5090 averaging around 54FPS. The game has performance issues, particularly with frame rates dropping significantly during in-game events. Adjusting graphics settings had limited impact on performance, and visual quality suffered at lower settings. The game features impressive graphics with Lumen GI and high-resolution textures, despite some low-resolution textures and minor shadow pop-ins.
Winsage
July 22, 2025
Microsoft has rolled out new telemetry features in the latest preview builds of Windows 11 to monitor system performance and address user concerns about responsiveness. This advanced telemetry will automatically detect performance issues and log them in the %systemRoot%TempDiagOutputDirWhesvc folder, facilitating user feedback through the Feedback Hub. The upcoming Windows 11 25H2 will include this feature, alongside a revamped resource management system aimed at improving responsiveness compared to Windows 10. However, users have reported ongoing performance challenges, including gaming issues and general sluggishness. Additionally, Microsoft claimed that Windows 11 is more than twice as fast as Windows 10, based on comparisons using different hardware configurations, which has drawn scrutiny.
Winsage
July 21, 2025
Microsoft is enhancing Windows 11 performance by collecting comprehensive data on performance-related issues through feedback from users testing preview builds. A new feature in the Dev channel preview build encourages testers to report sluggish performance, allowing the Feedback Hub to automatically collect logs to identify root causes. Users have reported challenges such as sluggish search functionality and inconsistencies with File Explorer, particularly on older hardware. Data collection is limited to preview build users, with logs stored on testers' devices and accessible to Microsoft only if feedback is voluntarily submitted, ensuring user privacy.
AppWizard
June 26, 2025
Peak, developed by Landfall and Aggro Crab, sold one million copies within six days of its launch and reached two million copies sold in nine days. The developers are gathering community feedback for the first major update, focusing on quality-of-life improvements, new content, and bug fixes. They are addressing technical issues such as disconnection problems, performance optimization, and audio concerns. Players can choose to run the game using Vulkan or DX12, with some reporting issues with Vulkan. Future plans include localization to enhance accessibility, but the developers are cautious about making promises regarding new features.
Tech Optimizer
June 21, 2025
Reynold Xin, co-founder of Databricks, highlighted the outdated nature of online transaction processing (OLTP) databases, which have not evolved significantly since the 1990s and face issues like over-provisioning and performance challenges. Databricks is introducing Lakebase, a product that separates compute from storage to enhance the efficiency of transactional databases, particularly for AI applications. Lakebase allows for instantaneous branching of databases, significantly improving workflow efficiency. Built on open-source Postgres, it supports various open storage formats and offers a copy-on-write capability to reduce costs. The separation of compute and storage is essential as streaming data becomes more integral to enterprises, enabling scalability and timely insights. Databricks aims to manage the entire data lifecycle, ensuring data remains within its ecosystem for rapid reporting and analytics. The integration of Lakebase with existing infrastructure enhances developer experience and operational maturity. The architecture supports extensive experimentation at minimal cost, fostering innovation. As AI agents become more prevalent, the focus on data evaluation and reliability will grow, necessitating a deeper examination of model accuracy.
AppWizard
April 26, 2025
The Elder Scrolls 4: Oblivion Remastered utilizes an Unreal Engine 5 wrapper to enhance the original game, but it carries over some of the original's issues and suffers from significant performance challenges, including frequent stuttering. Digital Foundry analyzed the remaster against the original 2006 version, highlighting advancements in graphics but also noting that the remaster struggles with limited polygon budgets and basic effects. The remaster's performance is inconsistent, especially on mid-range CPUs, leading to poor experiences even on high-end hardware. Disabling hardware RT-based Lumen global illumination can improve performance by about 35%, but at the cost of visual quality. Lowering settings yields only marginal performance improvements, and the game fails to deliver an attractive experience compared to the original. A recent patch did not resolve the stuttering issues, indicating that fundamental CPU-related problems remain unaddressed.
AppWizard
March 23, 2025
Ubisoft's Assassin's Creed Shadows is noted for its stunning visuals, comparable to Cyberpunk 2077 post-launch. It is one of the best-looking games on PC, though it has performance challenges, particularly with Nvidia GeForce RTX 5090 struggling to maintain over 60fps at 4K max settings. The game's enforced Ray Traced Global Illumination (RTGI) in the 'Hideout' area contributes to its demanding hardware requirements. The reviewer experienced smooth gameplay at an average of 74fps using an Asus TUF Nvidia RTX 4080 Super OC Edition and an Alienware AW3423DWF QD-OLED ultrawide monitor, with zero stutters. Recent Nvidia drivers have caused some performance issues, leading the reviewer to use version 572.47 for stability. DLSS Frame Generation is effective in optimizing performance, despite some ghosting. The game's visuals are highlighted as a key feature that justifies its performance demands, and Ubisoft's choice to skip last-gen consoles is seen as prudent due to the game's requirements.
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