Microsoft has faced criticism from the PC gaming community due to frequent Windows updates causing crashes and altering features. The Universal Windows Platform (UWP), introduced in the mid-2010s to unify operating systems, faced backlash from gamers for restricting access to game files and complicating third-party software use. Many developers bypassed UWP, leading Microsoft to reintroduce Win32 games by 2019. DirectX 10 was exclusive to Windows Vista, resulting in only 87 games being developed for it due to the unpopularity of Vista and lack of backward compatibility. Games for Windows Live (GFWL) aimed to bring Xbox Live to PC but became frustrating due to its closed ecosystem, leading to accessibility issues and unplayable titles after server shutdowns. Microsoft has since improved the gaming experience on Windows, focusing on user choice and compatibility, with features like Auto HDR and DirectStorage integrated into Windows 11.