Martin Klima, co-founder of Warhorse Studios, expressed fatigue with conventional RPG narratives that often revolve around the 'chosen one' trope and grand missions. He believes many players are tired of this formula and seek something fresh, which inspired the creation of Kingdom Come: Deliverance. Klima noted that the gaming landscape has not significantly changed, as many games still cater primarily to teenagers, despite the audience maturing. He criticized publishers for recycling proven formulas, using Ubisoft as an example, and acknowledged the high craftsmanship in their games while wishing for more innovation. He also recognized the financial constraints that limit experimentation in the industry.