physics-based

AppWizard
August 30, 2026
- Serious Sam: Shatterverse was released on August 31 for PC (Win). - Moonlighter 2: The Endless Vault was released on September 2 for PC (Win), PS5, Switch 2, and Xbox. - Cosmo Tales entered Early Access on September 3 for PC (Win). - Rutrum was released on September 3 for PC (Win). - Mewgenics was released on September 8 for PS5, Switch 2, and Xbox Series. - Wanderburg entered Early Access on September 8 for PC (Win). - Ex Sanguis entered Early Access on September 10 for PC (Win). - Roguecraft DX was released on September 10 for PC (Win). - Forsworn was released on September 10 for PC (Lin, Win). - Fresh Tracks VR was released on September 10 for PC VR. - Shroom and Gloom entered Early Access on September 11 for PC (Mac, Win). - Dunebound Tactics was released on September 14 for PC (Win). - Cloudbreaker was released on September 15 for PC (Lin, Win). - Fleetbreakers entered Early Access on September 15 for PC (Win). - Sublight was released on September 15 for PC (Win). - Two Sides of Hell was released on September 17 for PC (Win). - Furyball: Rogue Revenge entered Early Access on September 23 for PC (Win). - Stick It to the Stickman was released on September 23 for PC (Win).
AppWizard
August 22, 2026
How to Fish is a physics-based fishing simulator available on Steam for 1 to 4 players, allowing them to engage in absurd aquatic adventures. Players can launch fish into the air and shoot them with firearms, barbecue seagulls, and gamble their catches. The game features NPCs that provide quests and a variety of islands to explore, including larger marine life like sharks and king crabs. Feedback from the Steam community has been mostly positive, though some concerns about security issues have been raised. The game is currently offered at a discounted price of £4, down from £6.40, with the promotion ending on August 27.
AppWizard
August 20, 2026
Sitara Shefta and Will Dudley have launched Pretty Cool Games, a remote indie studio in the UK, with funding from Coreblazer, the investment arm of HyperGryph. The studio is developing its first project, a double-A, physics-based game focused on gameplay. The game draws inspiration from Nintendo, Hazelight, Disney theme parks, and classic physical comedy films. Despite challenges in the gaming industry, Pretty Cool Games is optimistic about the demand for innovative gaming experiences. The studio aims to create highly entertaining PC and console games, emphasizing creativity and quality, with a team experienced in developing successful titles.
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