Apex Legends was launched by Respawn Entertainment in February 2019 with minimal fanfare. As of April 11, 2024, the player count on Steam surpassed 300,000 for the first time in 20 months, coinciding with the launch of Season 22. After experiencing a decline in player numbers following Season 25, the game has seen a 50% increase in players since the launch of Season 28 in February 2024. Respawn has actively addressed issues like cheating and server performance, implementing strict measures and maintaining open communication with the community. The recent crossover with Gundam has positively impacted player sentiment, which is reflected in favorable discussions on Reddit. Community feedback highlights Respawn's consistent quality updates and responsiveness to player concerns.
The gaming industry has seen a shift in how success is measured, particularly focusing on initial player counts since the launch of games like Marathon and Highguard in 2026. Warframe, which launched in 2024 with a peak player count of 22,000, has grown to reach 175,546 players on PC after the release of The Old Peace in December 2025. Community director Megan Everett noted that the game has achieved new internal records despite not hitting its all-time high. Creative director Rebecca Ford humorously suggested a new release titled 'Player Count' to address the ongoing debate about player metrics. She highlighted the competitive landscape, noting that Warframe launched amidst 435 titles, compared to 20,014 games released in the same year today. Everett emphasized the importance of ongoing growth and player engagement over mere numbers, stating that a poor launch does not equate to a dead game. The success of The Old Peace was attributed to the introduction of content skips, which allowed players to bypass extensive story content. The team is committed to community engagement and innovation, with new characters and mechanics being introduced to keep the game fresh.