player counts

AppWizard
July 22, 2026
1047 Games has experienced another round of layoffs, described as the "third wave" by employees on LinkedIn. QA director Igor Krinitskiy and concept artist Jonathan Kuo confirmed their departures due to these layoffs. The studio, known for its hit title Splitgate: Arena Warfare, has struggled with subsequent projects, including the rebranded Splitgate: Arena Reloaded and the recently launched Empulse, which has not achieved significant player engagement and has seen concurrent player numbers on Steam drop below 1,000. Studio CEO Ian Proulx emphasized a focus on gradual growth rather than immediate success.
AppWizard
July 22, 2026
Bungie released Marathon's 1.1.5 update, introducing the Vault Breaker experimental PvE mode, allowing players to explore the Cryo Archive map for two weeks without competitive interference. Following this update, concurrent player counts on Steam exceeded 14,800, marking a threefold increase compared to the previous week and the highest activity since a decline after the June free weekend.
AppWizard
July 17, 2026
Joe Ziegler, the game director of Marathon, has left Bungie and the game effective immediately, just four months after its release. Del Chafe III will take over Ziegler's role, working with creative director Julia Nardin. Ziegler expressed gratitude to fans in a message on X and hinted at new opportunities ahead. Marathon's player counts on Steam have not matched those of Destiny 2, and the game faces challenges in establishing itself in a competitive market. Ziegler joined Bungie in 2022 and became the leader of Marathon two years ago. His departure, along with that of Lars Bakken, former design lead for Marathon, raises concerns about Bungie's stability and future direction.
AppWizard
July 10, 2026
Assassin's Creed Black Flag Resynced, launched on July 9, achieved a peak of 99,451 concurrent players on Steam, surpassing previous franchise entries such as Odyssey (62,000) and Shadows (64,000). Valhalla has struggled to reach 20,000 concurrent players since its release. The game is close to The Witcher 3's peak of 103,000 players and trails behind Skyrim's original launch peak of nearly 300,000 players.
AppWizard
July 4, 2026
Sand: Raiders of Sophie, a steampunk-mechs-in-the-desert game, sold 300,000 copies after its early access launch. An update released on July 2 caused connection issues, leading to a rollback of changes. The game ranks among the top 100 most played games. The second update on June 2 faced backlash due to connectivity problems but was quickly addressed. The update included fixes for server availability, enhanced BattlEye functionality, refined character movement, and various balance changes. Known issues include characters getting stuck on ladders and transparency issues in spectator mode.
AppWizard
May 22, 2026
Tymon Smektała, who spent 13 years directing the game Dying Light, recently stepped down from his role. At the Digital Dragons Conference, he discussed the importance of player feedback, stating that a game evolves into a shared experience with numerous stakeholders after its release. He emphasized the need for developers to engage with their community and build relationships, while also cautioning that player feedback should not be viewed as absolute truth. Smektała acknowledged that while players may not always have the right solutions, their feelings are crucial indicators of a game's direction. He highlighted the importance of understanding player sentiment and maintaining a balance between creator intent and player experience.
AppWizard
May 4, 2026
Escape From Tarkov, developed by Battlestate Games, ranked 11th in overall playtime on PC for the year 2025, according to a report from Newzoo. It outperformed several established titles, including Overwatch 2, Marvel Rivals, PUBG, Apex Legends, GTA 5, and Diablo 4. The game was edged out for the 10th position by Call of Duty: Black Ops 7. The rankings reflect overall playtime rather than concurrent or total player counts, indicating that while Escape From Tarkov may not have the largest player base, its players are highly dedicated.
AppWizard
May 2, 2026
Nearly 45% of respondents prefer to enjoy their gaming experience without focusing on player counts. About 32% pay attention to these figures, with 15% humorously claiming to be Gabe Newell. Additionally, 13% only monitor player counts when concerned about a game's potential closure, and 10% check them to provoke reactions among fans. The author enjoys tracking player counts but maintains skepticism about their significance in the overall gaming experience.
Search