player feedback

AppWizard
June 27, 2025
Valve's "Early Access" initiative on Steam currently features 14,056 titles. Successful games like Kerbal Space Program, ARMA 3, Prison Architect, and Kenshi have received positive reviews. However, many players have become disillusioned with the program, particularly due to experiences like the prolonged development of DayZ, which spent nearly five years in Early Access. The program's guidelines require developers to maintain transparency and accountability, but some exploit these rules for financial gain without completing their projects. The Early Access program is intended to gather player feedback, provide funding, and support development, but issues with unfinished games and unmet promises have raised concerns about its integrity.
AppWizard
June 27, 2025
Ubisoft is implementing changes to the Renown currency in Rainbow Six Siege X in response to player feedback about reduced Renown rewards, especially after match losses. This decline in rewards has raised concerns among veteran players regarding a potential shift towards monetization in the game's free-to-play model. Renown is crucial for unlocking new operators and acquiring skins without additional costs. Ubisoft's Karpazis acknowledged the community's concerns and stated that they are analyzing data to ensure XP boosters remain effective. Players can expect further adjustments as the developers listen to feedback. Siege X features a new 6v6 mode called Dual Front, which allows for respawns and combines attackers and defenders on the same team.
AppWizard
June 27, 2025
Ubisoft is responding to player feedback about changes in Renown currency in Rainbow Six Siege X, which has seen diminished payouts, particularly after match losses. This change coincided with the game's transition to a free-to-play model. The introduction of a new cosmetic bundle available only with premium R6 Credits has raised concerns about increased monetization. Ubisoft is also aware that XP boosters have become less effective under the new progression system and is evaluating player feedback on this issue. Siege X is an evolution of the existing game, featuring a new 6v6 mode called Dual Front that allows for respawns and includes both attackers and defenders on the same team.
AppWizard
June 26, 2025
Peak has sold over two million copies within nine days of its launch on June 16th, with one million copies sold just six days after its release. Developer Aggro Crab announced this milestone on Steam and expressed their gratitude to the gaming community. The game ranked as the fifth highest-grossing game on Steam during its debut week. Aggro Crab is working on improvements for Peak, including better localization.
AppWizard
June 20, 2025
Monster Hunter Wilds has received an "Overwhelmingly Negative" rating on Steam, despite being Capcom's fastest-selling title earlier this year. Players have expressed dissatisfaction primarily due to performance issues with the PC version, including frequent crashes, sluggish server response times, and high system requirements for smooth gameplay. Many negative reviews come from players with significant hours logged in the game, indicating that the discontent is not impulsive. While some players appreciate the gameplay, others criticize the narrative-driven approach and simplified mechanics, which have disappointed long-time fans.
AppWizard
June 18, 2025
Bungie has announced a delay for its game Marathon, which will not launch on the originally scheduled date of September 23rd. A new release date has not been set, but an updated launch window will be communicated in the autumn. The delay follows a mixed reception from a recent alpha playtest, and Bungie aims to enhance the game's survival gameplay, enrich the game world, and improve the social experience based on player feedback. The decision for the delay was made after extensive discussions within the development team, emphasizing the importance of creating a compelling experience characterized by survival, mystery, lore, and Bungie's first-person shooter combat.
AppWizard
June 13, 2025
Players assume the role of Mio, who awakens aboard a vast technological ark drifting through the cosmos. The game involves exploration and encounters with various enemies and powerful guardians that hold pieces of the spaceship's past. Gameplay mechanics include platforming and combat, with players acquiring abilities like a grappling hook and a glider. Mio is currently in its demo phase, generating excitement among players, with positive feedback on the art direction, boss fights, and soundtrack. Some minor bugs have been reported, but most players are enjoying the demo and expressing enthusiasm on the game's Discord server.
AppWizard
June 12, 2025
Build a Rocket Boy is addressing performance issues for their game MindsEye after a challenging launch that resulted in fluctuating Steam ratings between "mostly negative" and "mixed." The team is working on patches to enhance the gaming experience, with the first patch expected for PC users by the end of the week. They acknowledged the game's high minimum system requirements and are optimizing performance for mainstream hardware and consoles. Build.MindsEye is currently accessible, and the team is also working to resolve issues with missing downloadable content (DLC). A sponsored stream with streamer CohhCarnage was abruptly canceled on launch day. Initial impressions from PC Gamer indicated that while the game ran on an RTX 2070 Super GPU, it still had frequent graphical issues. Build a Rocket Boy is encouraging player feedback through various channels as they aim to improve the game.
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