Baldur's Gate 3 is recognized for its authentic representation of the Dungeons and Dragons universe, with well-developed characters and diverse gameplay mechanics. In contrast, Bloodlines 2, developed by Ian Thomas, is designed as a focused narrative experience rather than an open-world game, with distinct boundaries and limited NPC interactions. Thomas emphasizes that Bloodlines 2 operates more like a roleplaying module rather than a complete setting, which may lead to misconceptions among players expecting an expansive experience similar to Baldur's Gate 3. The original Bloodlines was a mission-driven game, and Bloodlines 2 aims to maintain that linearity. A comprehensive overview of the game's clans will be available for players ahead of its release.