In 2025, the MMORPG landscape faced significant turmoil with the closure of New World, withdrawal of funding for Greg Street's MMO, cancellation of a ZeniMax title, and the demise of a Warhammer MMO. Despite this, World of Warcraft and Final Fantasy 14 have remained resilient. Final Fantasy 14 has struggled with design and content delivery, lagging behind competitors like World of Warcraft, which has benefited from Microsoft's acquisition. Creative Studio 3's rigid division between casual and hardcore content has hindered player engagement, while World of Warcraft has successfully implemented variable difficulty. Director Naoki Yoshida is addressing job design issues in an upcoming expansion expected in late 2026 or early 2027. World of Warcraft has seen a resurgence with recent expansions but faces challenges in eliminating combat mods that players rely on. Both games are at a critical juncture, with 2026 expected to be pivotal for their futures.