Dean Hall, the creator of DayZ, addressed the stigma around video game release delays during an AMA on Reddit. His project, Icarus, initially launched on PC in 2021, had its console release date pushed from February 26 to March 26 to allow for further refinement. Hall discussed four significant delays from his studio, RocketWerkz: the Dangerous Horizons DLC for Icarus, Stationeers in Early Access for a decade, Kitten Space Agency's public build delay, and the Icarus console version. He emphasized the importance of player support for delays, arguing that developers face pressure to meet deadlines, which can lead to a detrimental ‘crunch culture.’ Hall noted that most delays stem from a failure to achieve desired quality, often due to financial constraints. He highlighted the rigorous quality assessment process before a launch and stressed the need for transparency in communicating the reasons for delays. Icarus is available for pre-order on PS5 and Xbox Series X/S, and Hall advised against pre-ordering games while acknowledging its commercial necessity.