private servers

AppWizard
January 21, 2026
Version 1.2.40.0 of Dune: Awakening has been released, introducing character transfers that allow players to move their characters, inventory, bases, vehicles, and bank contents to new servers. Each player receives a transfer token that replenishes weekly, permitting one transfer per week. Transfers from private servers to official servers are not allowed, but transfers from official to private servers are permitted. If a character name already exists on the target server, a name change is required. Players must back up their bases and vehicles before transferring, and ensure their character is located in Hagga Basin to initiate the transfer.
AppWizard
January 16, 2026
Anthem has officially ended as of approximately 2:05 PM EST on Monday. Former BioWare executive producer Mark Darrah suggested that the technology to run Anthem locally could potentially be revived, depending on third-party developers or EA's involvement. Anthem's architecture relied on a client-server model, requiring players to connect to centralized servers. Reviving the game through private servers would necessitate a deep understanding of its network traffic and mechanics.
AppWizard
October 18, 2025
Blizzard filed a lawsuit against Turtle WoW on August 29, alleging unauthorized use of its code, assets, and trademarks. Turtle WoW has proposed a formal licensing ecosystem for fan-operated community servers to enhance the MMORPG experience and expressed a willingness to comply with Blizzard's requirements. They argue that such a framework could expand World of Warcraft's audience and allow for the integration of successful fan-driven content into official releases. Turtle WoW draws comparisons to successful collaborations in other gaming franchises and highlights the benefits of a licensing framework in fostering innovation and brand loyalty.
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