procedural generation

AppWizard
February 23, 2025
Brenden Greene, known as PlayerUnknown, is developing a simulation game at his new studio that aims to create a "realistic Minecraft" with geological features resembling Earth. His two upcoming projects, Project Artemis and Project: Go Wayback, utilize advanced procedural generation technology. Project: Go Wayback seeks to redefine the survival genre by removing typical conveniences, requiring players to gather resources and craft solutions authentically. Players will navigate the world without helpful icons or markers, relying solely on their instincts and skills to reach objectives.
AppWizard
September 23, 2024
Shadows of Doubt is an immersive simulation game developed by ColePowered Games and published by Fireshine Games, scheduled for release on September 26, 2024, priced at in the US and £20 in the UK. Players take on the role of a cash-strapped private investigator in a procedurally generated city filled with crime, tasked with solving neglected murders and kidnappings. The game features a "social credit" system that allows players to advance socially and aim for retirement in a location called The Fields. The city can vary in size and population, with around 600 residents. The game emphasizes atmospheric design, utilizing environmental sounds and a synth soundtrack to enhance immersion. However, it faces challenges typical of indie games, such as vague side quest clues and repetitive elements in investigations. Gameplay mechanics involve deduction and exploration, allowing players to gather clues and connect them on a caseboard. Players must also navigate encounters with law enforcement, with a focus on non-lethal strategies. Despite its strengths, the game lacks a social dimension in interactions, limiting character engagement. Performance issues may arise in larger cities, affecting gameplay. Shadows of Doubt aims to provide a unique experience within the immersive sim genre.
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