procedural generation

AppWizard
April 19, 2025
Dwarf Fortress has sold over 1 million copies on Steam since its launch, as announced by publisher Kitfox Games. The game, previously available for free for nearly two decades, gained popularity after its Steam release in late 2022, selling half a million copies in two months. The updated user interface and hand-drawn tiles attracted both new and long-time players. Following an adventure mode update, sales predictions were confirmed less than three months later. Tarn and Zach Adams, the game's creators, have hinted at celebrations for this milestone. Kitfox indicated that the game is entering a new development phase with a focus on new features and enhancements. Ongoing projects include improvements to siege mechanics, site building in adventure mode, and revisions to subterranean layers.
AppWizard
March 16, 2025
Developer Greg Coulthard has introduced UnrealCraft, a template for creating Voxel Worlds in Unreal Engine 5.5, featuring an Infinite World map for procedurally generated environments similar to Minecraft. Key features include a block building system, NPC support with NavMesh, item drop mechanics, biome diversity, liquid propagation, a rigged main character, a dynamic weather system, and game save functionality. Users need a powerful machine with an RTX-capable GPU and 16GB of RAM to utilize UnrealCraft, which is currently available for purchase. The project also includes maps for procedural worlds using various data sources.
AppWizard
March 16, 2025
Greg Coulthard has introduced UnrealCraft, a template for Unreal Engine 5.5 that allows users to create Voxel Worlds using blueprints. Key features include a procedural map generator, a block building system, NPC support with NavMesh, biome support, a liquid propagation system, and combinable noise functions. UnrealCraft features The Infinite World map, which offers a procedurally generated landscape similar to Minecraft. A demo version is available for free download, requiring an RTX-capable GPU and 16GB of RAM. A video showcasing UnrealCraft is also available. Greg Coulthard is known for his ports of Skyrim and Oblivion into Unreal Engine 5. Other free fan-made demos for Unreal Engine 5 include projects based on Superman, Halo 3: ODST, Spider-Man, STALKER, Blood, Halo: Combat Evolved, Attack on Titan, and a Zelda: Ocarina of Time remake. Additional tech demos for high-end GPUs include a Witcher-like environment, a recreation of an Italian town, a demo of King’s Field 2, and various remakes of popular games.
AppWizard
February 23, 2025
Brenden Greene, known as PlayerUnknown, is developing a simulation game at his new studio that aims to create a "realistic Minecraft" with geological features resembling Earth. His two upcoming projects, Project Artemis and Project: Go Wayback, utilize advanced procedural generation technology. Project: Go Wayback seeks to redefine the survival genre by removing typical conveniences, requiring players to gather resources and craft solutions authentically. Players will navigate the world without helpful icons or markers, relying solely on their instincts and skills to reach objectives.
AppWizard
September 23, 2024
Shadows of Doubt is an immersive simulation game developed by ColePowered Games and published by Fireshine Games, scheduled for release on September 26, 2024, priced at in the US and £20 in the UK. Players take on the role of a cash-strapped private investigator in a procedurally generated city filled with crime, tasked with solving neglected murders and kidnappings. The game features a "social credit" system that allows players to advance socially and aim for retirement in a location called The Fields. The city can vary in size and population, with around 600 residents. The game emphasizes atmospheric design, utilizing environmental sounds and a synth soundtrack to enhance immersion. However, it faces challenges typical of indie games, such as vague side quest clues and repetitive elements in investigations. Gameplay mechanics involve deduction and exploration, allowing players to gather clues and connect them on a caseboard. Players must also navigate encounters with law enforcement, with a focus on non-lethal strategies. Despite its strengths, the game lacks a social dimension in interactions, limiting character engagement. Performance issues may arise in larger cities, affecting gameplay. Shadows of Doubt aims to provide a unique experience within the immersive sim genre.
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