Sony has announced that all new PlayStation games released after 2028 will be digital-only, making it the first major console to fully embrace digital media.
GameDiscoverCo held its annual offsite gathering, discussing various industry developments. Footprints.gg reported significant buzz for Forza Horizon 6 ahead of its launch, with GTA 6 also trending due to trailer speculation. Xbox plans include Project Saluki, a new Game Pass tier for the Chinese market, and Positron, potentially introducing a disc-to-digital entitlement program. Steam's bundle discounting interface has sparked discussions about pricing strategies. The PlayStation Plus Game Catalog for May includes Star Wars Outlaws and Red Dead Redemption 2. Roblox is experiencing shifts in user-generated content rights and cost models. The Source 2-powered s&box has launched on Steam, but interest is waning. Hushcrasher's analysis indicates rising game production costs are due to project scope rather than base costs. Concurrent user metrics suggest week one sales can reach 20 times peak concurrent users.
Poppy Playtime, a horror puzzle game, has expanded from a free title to four paid chapters, with Huggy Wuggy becoming a popular character. Mob Entertainment, founded by brothers with a background in 3D animation, has seen Poppy Playtime Chapter 5 sell 408,000 copies on Steam and 19,000 on Epic Games Store. The free base game has 2.76 million downloads on Steam since the chapter's release. The franchise's revenue from four DLCs exceeds a million on Steam, with potential total revenue approaching 100 million when including console and mobile sales. The development team employs a parallel strategy for annual chapter releases, with varying DLC structures across platforms. The pricing of DLC has increased over time, reflecting greater ambition in production. Game director Bryce Clark emphasizes balancing puzzles and chase sequences to enhance player experience.
Intel's Arc Pro B70 graphics card performs comparably to the Nvidia RTX 5060 Ti in traditional raster gaming scenarios but lags behind when ray tracing is enabled. It is not marketed as a gaming GPU but as a cost-effective solution for running local AI models, featuring 32 GB of VRAM at a price point of approximately ,000. The B70 measures 368 mm² and is produced using a TSMC N5-class node, making it larger and more expensive to manufacture than the RTX 5060 Ti, which is built on a 181 mm² chip. The B70 delivers RTX 5060 Ti-level performance but is less appealing in a price-sensitive market due to its size and cost. It has 32 Xe cores, making it faster than the previous generation G21, but still trails the RTX 5070 by 87% in gaming performance.
Visceral Games created the horror game series Dead Space, which has a dedicated fan base but has not seen a new installment due to disappointing sales figures despite critical acclaim. Chuck Beaver, a producer of the original games, noted that while horror games have passionate fans, this enthusiasm does not always lead to substantial sales, which are crucial for franchise viability. The sales expectations have risen due to increasing production costs, and Dead Space has struggled to meet these expectations. The 2023 remake of Dead Space received a high rating but did not meet EA's sales expectations, hindering plans for a new entry. Glen Schofield, the original creator, mentioned that attempts to produce Dead Space 4 were blocked by EA due to a lack of interest. Future iterations would need to achieve sales comparable to successful titles like Resident Evil Requiem, which sold over seven million units shortly after release, to gain EA's attention.
Shuhei Yoshida discussed the challenges in the gaming industry, particularly the rising budgets of AAA games, which he describes as increasingly unsustainable. He advocates for developing high-quality projects with shorter gameplay durations of 10 to 20 hours. Yoshida emphasized the importance of releasing PlayStation titles on PC post-console release as a strategic move to recoup investments and fund new projects, while expressing concerns about simultaneous releases on both platforms, which could dilute the value of the PlayStation ecosystem.
The company is changing its strategy for major first-party releases, specifically the Call of Duty franchise. New entries will no longer be available on Game Pass Ultimate or PC Game Pass on launch day; instead, they will be added to the subscription service about a year later, around the next holiday season. This shift is likely a response to the challenges of the subscription service's lower price point and aims to stabilize revenue, though it may risk subscriber cancellations. Existing Call of Duty titles will remain accessible to current subscribers. The adjustment reflects a hybrid strategy in development and publishing, balancing subscription models with traditional sales to manage rising production costs. Microsoft is also lowering the barrier to entry to maintain platform appeal while delaying premium launches to protect revenue opportunities.
Amazon will transition all future Fire TV devices to its proprietary Vega OS, which will eliminate the ability to sideload apps on Fire TV Sticks. This change aims to enhance security and reduce illegal streaming but limits user customization. The latest models, including the Fire TV Stick 4K Select and the upcoming Fire TV Stick HD, will feature Vega OS. The cloud-based system allows for seamless access to updated streaming services like Netflix and Disney+, reducing reliance on device processing power and production costs. However, it significantly reduces user autonomy by removing the option to sideload third-party applications.
The Indian government has decided to abandon a proposal that would have required the pre-installation of the Aadhaar biometric ID app on smartphones from major manufacturers like Apple and Samsung. This decision was announced by the Unique Identification Authority of India (UIDAI) after significant pushback from the tech industry. Concerns raised by manufacturers included device security, compatibility issues, and increased production costs due to the need for separate manufacturing lines for the Indian market. The Ministry of Information Technology expressed reluctance to enforce the requirement, and UIDAI confirmed that the government is not in favor of mandating the app's pre-installation.
Surgent Studios faced challenges after the commercial failure of their first game, Tales of Kenzera: Zau, leading to layoffs and potential redundancy for the entire team by October 2024. However, the studio rebounded by launching two new games, including the horror game Dead Take in 2025, which was well-received on Steam. This shift in strategy focused on smaller, more sustainable projects rather than lengthy development cycles. The experience gained from Zau contributed to the studio's efficiency in producing new games. Salim, the studio's director, also created a child-friendly multiplayer game called FixForce. He remains open to larger projects in the future but acknowledges the competitive nature of the gaming market.