Proton

AppWizard
July 22, 2026
Xbox Game Pass will add several titles in late July and early August, including: - Shift at Midnight (July 22) - Hell is Us (July 23) - Halo: Campaign Evolved (July 28) - Mistfall Hunter (July 30) - Corsair Cove (July 31) - Heretic + Hexen (August 4) - Beast of Reincarnation (August 4) Halo: Campaign Evolved and Beast of Reincarnation will be available on day one for subscribers of Game Pass Ultimate and PC Game Pass. Several titles will leave Xbox Game Pass on July 31: - Back to the Dawn - Celeste - Crusader Kings 3 - Mount & Blade 2: Bannerlord - My Friendly Neighborhood - Rain World - Sniper Elite Resistance - Whiskerwood
AppWizard
July 19, 2026
Linux gaming has gained popularity, especially after the release of Valve's Steam Deck, which shows that many PC games can run well on Linux despite not being designed for it. Proton, Valve's compatibility layer, allows Windows games to run efficiently on Linux without developer intervention. Most games lack specific Linux versions, but many Windows titles, including Elden Ring and Horizon: Zero Dawn Remastered, perform better on Linux through Proton, achieving frame rates up to 75% higher. Shadow of the Tomb Raider, which has a native Linux version, shows similar performance to those relying on Proton. Microsoft is reportedly using SteamOS as a benchmark to improve Windows gaming performance, indicating a shift towards aligning with Linux capabilities. Overall, gaming on Linux has become more accessible and enjoyable, often outperforming Windows.
AppWizard
July 14, 2026
In the first half of 2026, Steam generated an estimated .1 billion in gross revenue from game sales, setting a record for the platform. This amount is nearly equal to Steam's total revenue for all of 2021. Only 21% of this revenue came from games released in 2026, with the majority from Steam's back catalog. The top new release, Forza Horizon 6, earned approximately .7 million, followed by Resident Evil Requiem at .5 million and Crimson Desert at [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: Steam Achieves Record-Breaking Revenue in First Half of 2026 Steam has marked a significant milestone, reporting its most successful half-year performance to date. In the first six months of 2026, the platform is estimated to have generated an impressive .1 billion in gross revenue from game sales, setting a new record for the PC storefront. This remarkable figure is nearly equivalent to the total revenue Steam achieved throughout all of 2021, a year that saw a surge in gaming activity due to pandemic-related lockdowns. Notably, only 21% of this revenue stems from games released in 2026, with the majority coming from Steam's extensive back catalog. According to Alinea Analytics, the standout title for new releases on Steam this year is Forza Horizon 6, which has amassed an estimated 7.7 million in revenue since its launch. Following closely behind are Resident Evil Requiem at 4.5 million and Crimson Desert at 0.1 million. These figures underscore the impact that a few blockbuster releases can have on the overall revenue generated by the platform. The report identifies several key trends contributing to this revenue surge. One significant factor is the growth of the user base in Asia, particularly in China, which has emerged as a vital source of new players and increased spending. Additionally, publishers are increasingly releasing high-priced games and leveraging prominent partnerships to enhance their market appeal. Interestingly, many publishers who initially sought to direct users to their own PC launchers have returned to Steam, as gamers have shown a preference for the established platform. Steam has cultivated a sense of stability and reliability, offering features such as backward compatibility, regional pricing, frequent sales, and dependable access to past purchases. This ensures that players can revisit games they purchased years ago without the concern of hardware or operating system changes. Valve has also been proactive in expanding Steam's compatibility beyond the Windows ecosystem. Initiatives like SteamOS, Proton, and related compatibility layers are designed to enable Windows-based PC games to run on various hardware and operating systems, including handheld devices and non-Windows platforms. While these advancements may go unnoticed by the average user, the overarching aim is to allow gamers to purchase a title once and enjoy it across multiple devices. In contrast, other storefronts have adopted different strategies. The Epic Games Store, for instance, has attracted users by offering free games. However, former employees have noted that many players tend to claim these free titles only to return to Steam for the majority of their gaming and spending activities. Alinea's long-term projections illustrate the evolution of Steam's market position over the past decade. The firm's analysis indicates that Steam's annual revenue has surged from approximately .5 billion in 2017 to an estimated billion in 2025. With .1 billion already recorded in the first half of the year and continued robust spending on older titles, Valve's influence in the PC gaming landscape continues to expand." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"].1 million. The growth of Steam's user base in Asia, particularly China, has significantly contributed to this revenue increase. Many publishers have returned to Steam due to user preference for the platform, which offers features like backward compatibility and frequent sales. Valve is also expanding Steam's compatibility with initiatives like SteamOS and Proton. Steam's annual revenue has grown from approximately .5 billion in 2017 to an estimated billion in 2025.
Winsage
July 10, 2026
Windows' market share has dropped to 56.61% as of June 2026, falling below the 60% threshold. The "Unknown" category accounts for 21.45% of the market share, while Windows' adjusted market share, excluding unidentified visitors, is 72%. In June 2025, Windows held a 70.13% share, with "Unknown" at 9.17%. Over the past year, Windows' market share decreased from 77.22% to 72%, Linux rose from 4.50% to 5.59%, and Apple increased from 16.90% to 20.87%. As of early July 2026, the "Unknown" segment has surged to 23.67%. StatCounter's data collection has faced inaccuracies, with revisions possible for 45 days. The rise of Linux is noted as a significant trend, influenced by compatibility with Windows games and changes in Windows support.
Winsage
July 10, 2026
StatCounter reports a decline in Windows usage this year, while OSX is rising, aided by the budget-friendly Neo. Linux is also gaining popularity, though specific distributions are not identified. Gamers are increasingly moving away from Windows, influenced by Microsoft's mixed reception of its AI features and the rise of alternatives like Bazzite, SteamOS, and the Proton compatibility layer.
Winsage
July 10, 2026
Valve has introduced an official Windows driver package for the Steam Machine, allowing users to replace SteamOS with Windows 10 or 11 (64-bit). The package includes drivers for the graphics unit, Wi-Fi, Bluetooth modules, and SD card reader. The graphics driver is custom-designed for the Steam Machine’s AMD chip and is not compatible with standard Adrenalin drivers. Installing Windows will erase SteamOS and all stored data, and there is currently no dual-boot option available. Users must connect to an Ethernet network during setup, as Wi-Fi drivers can only be installed afterward. The drivers are provided "as-is," without official support from Valve. Performance benchmarks show that SteamOS outperforms Windows by 10 to 15 percent, but some users may prefer Windows for compatibility with certain online games and services.
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