purchase model

AppWizard
March 25, 2025
Minecraft will not transition to a free-to-play model, according to Ingela Garneij, the executive producer. She stated that Microsoft and Mojang believe this approach does not align with the game's design and monetization strategy, which is based on a one-time purchase. Since its launch in May 2009, Minecraft has sold over 300 million copies worldwide and is considered one of the best-selling video games of all time. Microsoft acquired Mojang in 2014 for .5 billion.
AppWizard
March 25, 2025
Mojang has confirmed that Minecraft will remain a one-time purchase and will not adopt a free-to-play model. Ingela Garneij, the executive producer, emphasized that changing the business model would deviate from the game's foundational vision and highlighted the importance of accessibility. The company aims to preserve the integrity of the Minecraft experience, contrasting its approach with the monetization strategies of other studios. Agnes Larsson, Game Director of Minecraft Vanilla, supported this view, stating that maintaining these values is crucial to the game's culture and community connection.
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