Q3

AppWizard
July 11, 2025
XREAL Games unveiled new gameplay footage for Zero Caliber 2 during the UploadVR Summer Showcase and announced a projected release window for its PC VR version on Steam, set for Q3 2025. The game, initially launched on Quest, is being adapted for PC VR with enhancements including advanced enemy AI, improved ragdoll physics, dynamic shadows, enhanced explosion and weapon effects, refined environments and lighting, and smoother vehicle animations. Several missions are being rebuilt, and character models are receiving further refinement. Additionally, Zero Caliber 1 is targeting a Q3 2025 launch on PlayStation VR2, with plans for Zero Caliber 2 on the same platform contingent on the performance of Zero Caliber VR. Currently, Zero Caliber 2 is available on Quest.
AppWizard
June 10, 2025
Google's developer blog details the upcoming Android 16 SDK release, set for a significant update in Q4 2025, with a Q3 update introducing the Material 3 Expressive redesign. The official launch of Android 16 on June 10 includes features such as "outline text" for Accessibility settings, Adaptive Apps for foldable devices, and consistent progress notifications. Beta testers can opt out of the program to receive the stable version if they haven't joined the Android 16 QPR1 Beta. Key enhancements focus on app experiences on larger displays, including adaptive functionality and real-time tracking for activities. Improvements in mobile photography include night mode scene detection and UltraHDR capabilities. Accessibility is improved with the new "outline text," and privacy features include defenses against intent redirection attacks and location masking when pairing devices. Additional performance optimizations involve 16KB pages and updates to JobScheduler and Android Runtime. The Google Pixel 9 Pro XL features a 6.8-inch display, advanced AI software, and a larger battery.
AppWizard
April 23, 2025
Nick Turley, chief of OpenAI's ChatGPT, expressed interest in acquiring Google's Chrome browser during a court hearing for the Department of Justice's antitrust trial against Google. He stated that many parties, including OpenAI, would be interested in such an acquisition to address concerns about Google's monopoly. Turley emphasized the potential for an "AI-first experience" if OpenAI integrated Chrome, while also noting challenges in entering the Android market due to Google's Gemini technology. He highlighted that tech giants like Google control key access points for product discovery, which complicates competition for OpenAI. In response, Google maintains that its products are preferred by users and has entered a two-year agreement with Samsung to preinstall its Gemini AI on devices, with other tech companies also making competitive offers. Google's revenue heavily relies on its Search and advertising segments, which generated .39 billion in Q3 2024. The ongoing trial may lead to significant changes in user interactions with Google products.
AppWizard
March 18, 2025
Security researchers at Bitdefender have identified a major ad fraud operation involving 331 malicious applications on the Google Play Store, which have over 60 million downloads. These apps exploit vulnerabilities in Android 13 to bypass security measures and conduct phishing attacks, ad fraud, and credential theft. The malicious apps disguise themselves as utility tools, such as QR scanners and health apps, and display intrusive full-screen ads even when not in use. They also attempt to collect sensitive user data without requiring typical permissions, indicating advanced manipulation of Android APIs. The attackers employ various techniques to evade detection, including hiding app icons, launching activities without user interaction, and using persistence mechanisms to remain active on devices. Most of these apps were first active on Google Play in the third quarter of 2024, initially appearing benign before being updated with malicious features. The latest malware was uploaded to the Play Store as recently as March 4, 2025, with 15 apps still available for download at the time of the investigation. The attackers likely operate as a single entity or a collective using similar packaging tools from black markets. They utilize advanced obfuscation techniques to avoid detection, including string obfuscation, polymorphic encryption, runtime checks for debugging, and native libraries obfuscated with specialized tools. This situation highlights significant vulnerabilities in Android's security framework and emphasizes the need for robust third-party security solutions, as attackers continue to adapt their methods.
AppWizard
February 14, 2025
Vietnam has an internet messaging adoption rate of 95.8% among users aged 16 and above, surpassing the global average of 94.5%. In Southeast Asia, the Philippines and Indonesia have higher adoption rates at 98.9% and 98.4%, respectively. Among those aged 16-24, 96.7% of males and 96.3% of females use chat and messenger services, while adoption rates drop to 76.5% for men and 68.5% for women aged 65 and above. Vietnam also leads in mobile video call usage at 41.1%, compared to the global average of 35.5%. Zalo is the leading messaging platform in Vietnam with an 85% penetration rate, followed by Facebook at 59% and Messenger at 52%. As of June 30, 2024, Vietnam had 110 million social media accounts.
AppWizard
February 14, 2025
Ubisoft reported a 47.5% decline in revenue for the three months ending in December, totaling €318.1 million, down from €606.4 million the previous year. Net bookings fell by 51.8% to €301.8 million. The back catalogue generated €268 million, making up 88% of total net bookings, but also saw a year-on-year decline. CEO Yves Guillemot expressed optimism about the upcoming launch of Assassin’s Creed Shadows on March 20, highlighting early positive previews. Ubisoft is implementing cost reduction initiatives and expects to exceed its cost reduction objectives by the end of FY25, with plans to continue into FY26. A formal review of Ubisoft's strategic options is underway to maximize asset value for stakeholders.
AppWizard
February 7, 2025
Take-Two Interactive reported a three percent rise in net bookings for the quarter ending December 2024, totaling .37 billion, with 79 percent from recurrent consumer spending, which increased by nine percent year-on-year. Net revenue slightly decreased by 0.7 percent to .36 billion. CEO Strauss Zelnick projected full financial year net bookings between .55 billion and .65 billion, anticipating significant releases such as Grand Theft Auto 6, Mafia: The Old Country, and Borderlands 4 in fiscal year 2025/26. The company's performance was bolstered by strong sales of NBA 2K, which helped offset declines in mobile franchises, and a strategic shift in expense timing. The guidance for Fiscal 2025 net bookings remains between .55 billion and .65 billion.
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