quality

AppWizard
August 2, 2026
ShiftUP CEO Kim Hyung Tae has faced criticism for a promotional video for the game Stellar Blade: Blood Rain, which featured an AI-generated music composition that was deemed lacking in soul and coherence. The video showcased a surreal visual experience with the protagonist, Evie, in a skin-tight suit that raised concerns about the game's creative direction. Critics argue that the video undermines the game's narrative and visual identity, leading to disappointment among fans who anticipated a deeper narrative in the sequel. ShiftUP has a history of producing high-quality content, as seen in their previous title, Nikke, which featured a soundtrack by a seasoned composer. The backlash reflects broader concerns about the normalization of AI in creative processes within the gaming industry and its potential impact on emotional connections in games. The gaming community has expressed disappointment and reevaluated their interest in Blood Rain due to the promotional material.
AppWizard
August 2, 2026
Felipe Falanghe began his journey in PC gaming by playing Flight Simulator 4 on his father's laptop, which sparked his interest in modding and game development. In 2010, while at a marketing firm called Squad, he was given the opportunity to create Kerbal Space Program, which became one of PC Gamer's highest-rated games. Currently, he is playing the remastered version of Oblivion and enjoys the first-person shooter BattleBit, as well as Old School RuneScape, which he played back in 2005. He keeps Fragile Allegiance and Full Throttle installed on his system. Falanghe has logged nearly 2,000 hours in Microsoft Flight Simulator 2020 and 2024 combined and considers Flight Sim and Fragile Allegiance as games he will never uninstall. He uses OBS for remote work and OneCommander for file management. His desktop is somewhat cluttered, with a preference for the classic Windows 10-style Start menu.
Winsage
August 2, 2026
Microsoft is expanding the testing of its redesigned taskbar for Windows 11 to the Beta Channel of the Windows Insider Program with the release of Beta Build 26220.9022 on July 31, 2026. This update allows selected participants to reposition the taskbar along any edge of the screen—top, left, right, or bottom—and introduces a more compact variant that reduces icon size and overall height. Users can adjust their taskbar position through the Settings menu under Personalization, and Windows will adapt associated flyouts and animations accordingly. The implementation aims to restore flexibility lost when Windows 11 was launched, where the taskbar was fixed to the bottom of the screen. However, some features remain under development, and limitations exist for alternative positions, including incomplete touch gestures and a simplified search box. The compact taskbar feature currently only supports reduced height at the top or bottom positions. Microsoft is also exploring taskbar positioning across multiple monitors but has not guaranteed different positions for each screen. The recent updates include renewed certificates for the Windows Insider Program and additional builds, with the timeline for stable release of these taskbar adjustments still uncertain.
AppWizard
August 1, 2026
Shuhei Yoshida, former president of Sony Interactive Entertainment Worldwide Studios, expressed his appreciation for the game Bloodborne during a keynote address at Japan's CEDEC Industry event. He noted that neither Sony nor FromSoftware has revisited Bloodborne since its expansion, The Old Hunters, was released in November 2015. Yoshida highlighted the lack of a 60fps or 4K patch for Bloodborne on PS4 Pro, PS5, or the upcoming PS5 Pro, which has puzzled fans. He suggested that the current Sony may struggle to deliver a version of Bloodborne that exceeds the quality of existing PS4 emulation, which has yielded impressive results for those using robust gaming rigs.
AppWizard
August 1, 2026
Capcom has seen significant success with the launches of Resident Evil Requiem and Pragmata, the latter selling 2.5 million copies in three months. The company's strategy of focusing on remakes allows for a steady release schedule and skill refinement among developers. Producer Masachika Kawata emphasized that remakes are as important as mainline titles and have helped secure financial resources for new projects. Despite some fans' desire for original stories, Capcom plans to continue producing remakes alongside new entries, including a DLC for Resident Evil Requiem and potential content for the Code: Veronica remake. Kawata highlighted the importance of innovation in the gaming industry to avoid stagnation.
AppWizard
August 1, 2026
Sony's current strategy for the PlayStation 6 focuses on the continuation of physical media and has moved away from releasing high-profile games on PC platforms, contrasting sharply with its mid-1990s approach when it actively sought to engage the PC gaming community. In 1996, Sony invested in a 16-page advertisement in a gaming magazine to promote its PlayStation titles, highlighting features like CD-quality audio and impressive color display capabilities. Despite the ambitious marketing efforts, the success of these titles was limited. The gaming landscape has since evolved, with a shift towards a digital-first approach, reflecting changes in technology and consumer preferences.
AppWizard
August 1, 2026
GameDiscoverCo newsletter has reached 45,000 subscribers. The Video Game History Foundation launched a ‘history of E3’ collection, including an introductory video, vintage footage, and a podcast. Microsoft reported a decline in Xbox revenue for four consecutive quarters, with Content & Services revenue at approximately .75 billion (down 10% year-over-year) and hardware revenue around million (down 13% year-over-year). Asha Sharma noted over 200 million new players joined Xbox in FY2026, but the business did not grow. PlayStation's PS5 sales reached 95.3 million, with a 1.6 million increase for the quarter but a 36% year-over-year decline. Active PSN users rose to 125 million, and profit surged by 37%. Meta's Reality Labs reported a loss of .6 billion in Q2, despite million in revenue. Slotbound, a roguelike auto-battler game, achieved 50,000 wishlists and 2,900 peak demo concurrent users. Over 1,000 PC games now operate direct channels, saving developers an estimated billion in platform fees in 2025. GameDiscoverCo’s Steam Fan Snapshot data revealed that the average age of players is 31 for Clair Obscur and 25 for R.E.P.O. 37.5% of respondents find games through short-form video, while 27.9% use traditional media websites. Players of ARC Raiders show a strong preference for the Steam Deck, and as playtime increases, console playtime declines.
Search