Loose surface racing simulations have historically provided leniency to players, allowing easier navigation of rally driving. Titles like Dirt Rally 2 and EA WRC offer cushioning for player inputs. Assetto Corsa Rally, developed by Kunos Simulazioni in partnership with Supernova Games Studios, aims to deliver a highly authentic and demanding rally simulation for PC. The game features intricate vehicle handling physics and utilizes Unreal Engine 5, promising to challenge even skilled drivers.
Assetto Corsa Rally distinguishes itself through its commitment to realism, with stages that are meticulously laser-scanned, accurately reflecting the true width and character of roads. It includes entire 10-20km road networks, capturing every bump and gradient. The game offers two distinct road surfaces and a dynamic weather system, enhancing gameplay complexity.
While the initial offering may be limited, it provides opportunities for players to refine their skills in varying conditions. The game evokes memories of Richard Burns Rally, known for its dedicated modding community. Although launching in Early Access without a career mode, Assetto Corsa Rally features one of the most sophisticated rally physics models available, encouraging players to master its intricacies for future enhancements and competitive play.