ray tracing

AppWizard
April 30, 2025
Cyberpunk 2077 offers an immersive gaming experience on high-end PCs, showcasing advanced technology such as real-time reflections and path tracing for enhanced visuals. The game runs seamlessly at maximum settings on an RTX 5070Ti, achieving over 120fps in 4K resolution. The current gaming landscape indicates that next-generation gaming is primarily driven by PC technology, which remains more viable due to stable hardware prices compared to rising console costs. Modern platforms like Steam and the Epic Games Store have simplified PC gaming, making it more accessible and often more economical. Recent advancements, including ray tracing, enhance even older titles like Half-Life 2. Major console games are increasingly launching on PC simultaneously, and PlayStation titles are appearing on Steam within a year of their console release. Speculation about future consoles suggests they may adopt PC-like features, but they are unlikely to match the performance of top-tier graphics cards.
AppWizard
April 25, 2025
A recent update for The Elder Scrolls 4: Oblivion Remastered has caused dissatisfaction among PC Game Pass users, as it removed several key settings, including DLSS support, which enhances gaming performance on older hardware. Although a patch was released to address some issues, players remain frustrated with the lack of advanced graphical features. Additionally, there are limitations with cross-save functionality; while the Xbox Series X|S version supports Xbox Play Anywhere for save transfers, Steam users do not have this option, leading to further frustration in the gaming community.
AppWizard
April 11, 2025
Rockstar Games is releasing Grand Theft Auto VI, which will have significantly higher hardware demands compared to GTA V, requiring two to three times the processing power. The game will feature advanced visuals, real-time ray tracing, and complex environments. For 1080p gameplay, players will need at least an RTX 3060 or AMD RX 6800 XT. Minimum system requirements are expected to include an Intel Core i5-6600K processor, NVIDIA GTX 1660 graphics card, 12 GB of RAM, and 150 GB of SSD storage. Recommended specs for high-resolution gameplay include an Intel Core i7-10700 CPU, NVIDIA RTX 3060 or RTX 2080 SUPER, and 16 GB of RAM, preferably with NVMe SSDs. Gaming laptops will require at least an RTX 4050 for low settings at 1080p, while an RTX 5070 is recommended for better performance. Multi-core CPUs with at least eight physical cores are necessary to avoid frame drops during intense gameplay. SSDs are mandatory for the game to ensure fast loading and asset streaming, with a total game size of 150 GB.
Winsage
April 11, 2025
Leo, Richard, and Paul discussed Microsoft's recent innovations, including the Windows 11 Feature Tracker, insights from Microsoft Build, advancements in consumer AI, and updates from the gaming sector, particularly Xbox. A new free newsletter offers three time-saving tips every Friday, and subscribers receive complimentary copies of Paul Thurrott's Windows 11 and Windows 10 Field Guides. The Windows 11 Feature Tracker aims to be a comprehensive resource and may evolve into a web app or wiki. The Windows Insider Program's Beta build for 23H2 introduces changes to file new tabs and new windows, while a nostalgic taskbar icon scaling feature is returning in the Dev and Beta (24H2) versions. Intel has discontinued its Unison app and service. The Build session catalog emphasizes AI developments, with sessions covering Windows Copilot Runtime and productivity enhancements. Microsoft unveiled new Copilot features at a consumer AI event, including web actions and memory personalization, and integrated Copilot Search into Bing. Concerns about AI's impact on human intelligence were discussed, particularly in relation to a Twitter debate on Microsoft's AI demo of Quake II. Microsoft announced an Xbox Games Showcase for June, with updates to the Edge Game Assist feature and GTA V available on Game Pass starting April 15. The Nintendo Switch 2 will support ray tracing and DLSS, though its release is delayed due to tariff challenges. Apple Music for Windows now supports Dolby Atmos, and notable software includes Notion, Typora/iA Writer, and Proton Pass. This week's RunAs Radio episode focuses on Application Risk in Security Copilot. The Heart Cut #02 from the East London Liquor Company is recommended for a unique tasting experience.
AppWizard
April 9, 2025
Sony's The Last of Us Part 1 faced significant issues upon its PC release, including bugs, instability, and excessive VRAM usage, leading to debates about the adequacy of 8 GB of VRAM. In contrast, The Last of Us Part 2 Remastered demonstrated improved VRAM management during testing, with an RTX 5080 averaging 11.36 GB of memory usage and an RTX 3060 Ti averaging 11.06 GB. The game effectively managed VRAM without overloading the GPU, unlike its predecessor. Additionally, TLOU2 exhibited high CPU utilization, indicating efficient parallel task management. This performance suggests that proper asset streaming can maintain stability even on lower VRAM configurations, highlighting the importance of effective asset management in future AAA titles.
AppWizard
April 6, 2025
Sony has released The Last of Us Part 2 Remastered for PC, utilizing Naughty Dog’s proprietary engine. Performance analysis was conducted using an AMD Ryzen 9 7950X3D processor, 32GB of DDR5 RAM, and various graphics cards including AMD Radeon RX 6900XT, RX 7900XTX, RX 9070XT, and NVIDIA RTX 2080Ti, RTX 3080, RTX 4090, RTX 5080, and RTX 5090 on a Windows 10 64-bit system. The game features customizable graphics settings and supports technologies like Intel XeSS, NVIDIA DLSS 3, and AMD FSR 3.1. Benchmark tests showed all GPUs maintained frame rates above 60FPS at 1080p and 1440p resolutions with Max Settings, with the NVIDIA RTX 2080Ti achieving 60FPS. The AMD Radeon RX 9070XT outperformed the RX 7900XTX, while the RX 6900XT lagged behind the NVIDIA RTX 3080. For 4K gaming at Max Settings, the AMD Radeon RX 7900XTX and NVIDIA RTX 4090, RTX 5080, and RTX 5090 were necessary for 60FPS. The game requires a minimum of six CPU cores/threads for optimal performance, with dual-core and quad-core systems experiencing severe stuttering. An eight-core processor improved frame rates above 70FPS. The game features impressive pre-baked lighting but has some traversal stutters and asynchronous shader compilation that may affect performance on CPUs with fewer cores. Keyboard and mouse controls function well from the start.
BetaBeacon
April 4, 2025
Most Android devices now support Vulkan, with the latest version, Vulkan 1.4, introducing a feature called Host Image Copy that can greatly improve game performance on upcoming Android 16 devices. Host Image Copy allows for faster app loads, reduces stutter, and lowers GPU memory usage by enabling the CPU to copy image data directly between host memory and GPU image memory.
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