reconstruction

AppWizard
February 13, 2025
Insomniac Games has released a significant update, version 1.212.1.0, for Marvel’s Spider-Man 2 on PC, addressing various bugs, crashes, and performance issues. The update includes crash fixes, stability improvements, and specific adjustments for AMD graphics cards. Key changes in the patch notes include: - Various crash fixes and stability improvements. - Temporarily removed Anti-Lag 2 to improve stability on AMD graphics cards. - Fixed a crash in the final Mysterio mission while wearing the Bodega Cat Suit. - Fixed a crash when closing the menu while an audio fragment is playing. - Improved adjustability of Mouse Sensitivity. - Improved screen space reflections. - Fixed a bug causing character eyes to appear darkened or flickering. - Nintendo Switch Pro controllers can now be used with Steam Input. - Resolved a New Game+ bug related to the Sleeping Dart prompt. - NVIDIA DLSS Ray Reconstruction can now be used at Native resolution and with Ultra Performance upscaling. - Fixed a bug with XeGTAO when disabling Anti-Aliasing or enabling Ray Reconstruction. - Resolved a timing-related bug during the Wind Tunnel tutorial. - Various user interface-related bug fixes. - Various visual bug fixes. Further improvements are planned for the future.
AppWizard
February 7, 2025
Marvel's Spider-Man 2 has been released on PC, receiving mixed reviews, particularly from Steam users who reported crashes and bugs. Insomniac Games and Nixxes Software have released a major patch to address these issues, which includes various crash fixes, improvements to crash reporting, toggling options for Film Style Animation and Comic SFX, user interface enhancements for New Game+, autosave backups, mouse scrolling for the load/save menu, and various bug fixes. The patch also reduces noise in character hair with DLSS Ray Reconstruction and resolves issues with ray-traced shadows and reflections. PlayStation Studios has been expanding its titles to Windows PC, with varying success, and The Last of Us Part 2 is set to be released on PC in April.
AppWizard
February 7, 2025
Marvel's Spider-Man 2 was released on PC on January 30 and faced technical issues leading to mixed reviews on Steam. A major patch was released to address these problems, which included: - Resolution of multiple crash triggers based on player feedback and crash data. - Enhancement of the crash reporting system with screenshot support. - Addition of an option to toggle between Film Style Animation and Comic SFX in settings. - Revamping of the interface for easier initiation of New Game+ mode. - Implementation of a backup system for autosaves at critical narrative points. - Enabling mouse scrolling in the manual load/save menu. - Correction of visual and interface glitches related to DLSS Ray Reconstruction and ray tracing. The developers acknowledged that not all issues were resolved but committed to ongoing updates for further improvements.
AppWizard
February 6, 2025
Spider-Man 2 has received its first substantial patch aimed at addressing crash issues and bugs after a challenging debut with a "mixed" user rating on Steam. The patch includes various crash fixes based on player feedback, improvements to crash reporting, user interface enhancements, and new features such as toggling Film Style Animation and Comic SFX. Additionally, it implements autosave backups, adds mouse scrolling to the manual load/save menu, and reduces noise in character hair when using DLSS Ray Reconstruction. Other fixes include resolving a bug related to ray-traced reflections and ensuring that settings for Subtitle Text Size and other options are no longer synchronized between devices. Players are encouraged to keep their GPU drivers updated and contact Nixxes support for ongoing performance issues.
AppWizard
December 18, 2024
The ongoing conflict in Gaza has resulted in over 80 percent of the region being destroyed, according to Palestinian and UN estimates. Oman has reportedly sent a shipment of Nintendo Switch consoles to Gaza, which includes the latest edition of Minecraft with customized Omani warriors. This shipment is intended to provide Minecraft credits for Palestinians to "rebuild Gaza" digitally. However, there is uncertainty about whether the Israeli army will allow the shipment into Gaza. Local sources emphasize the importance of such games for coping with psychological stress and envisioning reconstruction. Historically, Palestinians have used Minecraft creatively, such as in 2017 to design public spaces after previous conflicts. Ahmed Ghalib, a structural engineer, noted the need for skilled engineers for meaningful reconstruction efforts, while Ghada Zourob criticized the shipment as inadequate for addressing the urgent needs of Gazans. Since October 7, 2023, Israeli military operations have intensified, resulting in over 45,000 Palestinian deaths and more than 107,000 injuries, according to the Palestinian health ministry.
Winsage
December 6, 2024
The Applied Sciences team has developed the small language model (SLM) Phi Silica, which enhances power efficiency, inference speed, and memory efficiency for Windows 11 Copilot+ PCs using Snapdragon X Series NPUs. Phi Silica is designed for on-device use and supports multiple languages, featuring a 4k context length. Microsoft announced that developers will have access to the Phi Silica API starting January 2025. The Copilot+ PCs can perform over 40 trillion operations per second, achieving significant performance improvements when connected to the cloud. Phi Silica utilizes a Cyber-EO compliant derivative of Phi-3.5-mini, and its architecture includes components such as a tokenizer, detokenizer, embedding model, transformer block, and language model head. The model's context processing consumes only 4.8mWh of energy on the NPU, with a 56% improvement in power consumption compared to CPU operation. Phi Silica features 4-bit weight quantization for efficiency, rapid time to first token, and high accuracy across languages. The model was developed using QuaRot for low-precision inference, achieving 4-bit quantization with minimal accuracy loss. Techniques like weight sharing and memory-mapped embeddings were employed to optimize memory usage, resulting in a ~60% reduction in memory consumption. Innovations such as a sliding window for context processing and a dynamic KV cache were introduced to expand context length. The model has undergone safety alignment and is subject to Responsible AI assessments and content moderation measures.
AppWizard
December 6, 2024
Indiana Jones and the Great Circle is the first game to require hardware-based ray tracing, necessitating GeForce RTX or newer AMD graphics cards for optimal performance. The game has high system requirements, including substantial SSD storage and elevated RAM needs. Testing revealed that older GPUs like the GTX 1070 and GTX 1080 Ti cannot run the game due to a lack of ray tracing hardware. The Intel Arc A750 achieved an average of 67fps at 1080p on Low settings, while the RTX 4060 averaged 63fps at Ultra settings but dropped to 39fps on Very Ultra. The RTX 3070 managed 40fps at 1440p with DLSS enabled but struggled with higher settings. Upgrading to an RTX 4070 Ti improved performance to 70fps at 1440p in Supreme mode. The game features rich lighting effects and intricate environmental details, but the necessity for hardware-based ray tracing raises questions about accessibility. DLSS provides some performance relief but is exclusive to Nvidia GPUs, leaving Intel and AMD users with limited options. An update on December 9th is expected to introduce full ray tracing and Ray Reconstruction. Players with mid-range or lower-end systems are advised to adjust settings for better performance, with specific recommendations provided. Non-RTX graphics card users face challenges due to the lack of major upscalers.
AppWizard
November 8, 2024
Eurogamer confirmed that the graphical settings on the PS5 for Baldur's Gate 3 are comparable to those of a high-end PC running the game on Ultra settings. The game has received numerous updates for performance improvement on PC, and it operates smoothly in Act Three, despite some shared issues between platforms. The game supports both keyboard and mouse controls as well as controllers on PS5 and PC, though the interface may become complex as players progress. The PS5 version runs natively at 1440p without dynamic resolution adjustments and offers two image quality options: Quality mode targets 30fps and Performance mode aims for 60fps, achieving this in most scenarios but experiencing performance dips in densely populated areas. Screen tearing occurs when frame rates drop below 60fps. Despite performance challenges, Baldur's Gate 3 has been well-received on the PS5.
AppWizard
October 23, 2024
- Over 600 games and applications utilize NVIDIA RTX technologies, including DLSS, Reflex, and ray tracing. - Alan Wake 2: The Lake House is an expansion featuring FBC agent Kiran Estevez, enhanced for GeForce RTX 40 Series with full path-traced visuals and DLSS 3.5. - The Axis Unseen is a horror game from Just Purkey Games, supporting DLSS 3 with Frame Generation and Super Resolution. - Dragon Age: The Veilguard is a new RPG from BioWare with ray tracing and DLSS 3 support. - Horizon Zero Dawn Remastered will launch on October 31, featuring enhanced visuals and support for DLSS 3. - No More Room In Hell 2 is in Early Access, supporting DLSS 3 and various enhancements. - Industry Giant 4.0 will enter Early Access on November 16, 2024, with support for DLSS 3. - Red Dead Redemption is transitioning to a native PC port with support for 144 FPS, ultrawide displays, and DLSS 3. - Wayfinder, a co-op action RPG, is officially launching with new content and DLSS Super Resolution support.
AppWizard
October 9, 2024
Konami has released a remake of Silent Hill 2, developed by Bloober Team, for PC, utilizing Unreal Engine 5. The performance analysis was conducted on a system with an AMD Ryzen 9 7950X3D processor and various graphics cards, including NVIDIA and AMD models. The game offers customizable graphics settings, including options for colorblind modes and a nostalgic 90s filter, and supports technologies like Ray Tracing, NVIDIA DLSS 3, AMD FSR 3.0, and Intel XeSS. The game is primarily GPU-bound, with the NVIDIA RTX 4090 achieving around 200fps at Native 1080p with low settings. At 1080p with Epic Settings, an NVIDIA RTX 3080 is recommended for optimal performance. At 1440p, the AMD Radeon RX 7900XTX provided a smooth experience, while the RTX 4090 maintained over 80fps. None of the tested GPUs sustained 60fps at Native 4K with Epic Settings, but the RTX 4090 achieved over 65fps at High settings. Visually, the remake is praised for its immersive environments, although some critiques mention the fog effects could be denser. In-engine cutscenes are capped at 30fps, and players may experience traversal stutters, particularly in urban areas. The game compiles shaders in the background to avoid stutters during gameplay. While the remake has challenges at Epic settings, it offers extensive features and customization options for various gaming rigs. The absence of support for NVIDIA Ray Reconstruction or Frame Generation is noted, with potential for future updates to improve performance.
Search