release date

AppWizard
March 1, 2026
Cara Ellison is a narrative designer whose journey in gaming began with a BBC Micro and the 1987 game Acheton. She has worked as a games journalist for publications like PC Gamer and transitioned into game design, contributing narratives to titles such as Dishonored 2, Void Bastards, God of War: Ragnarok, and Ghost Town. Her latest project is Sleight of Hand, a deckbuilding stealth game inspired by Metal Gear Solid and Vampire: The Masquerade—Bloodlines. She has a fondness for the original Vampire: The Masquerade—Bloodlines, despite its technical challenges, and has logged 103 hours in Kentucky Route Zero. Ellison keeps Sunless Sea installed on both her work and personal computers, appreciating its narrative depth. For her writing, she uses Scrivener, which she utilized for Void Bastards. Her desktop is relatively tidy, featuring a mix of business and leisure icons, with a wallpaper from Vertigo.
AppWizard
March 1, 2026
Project Zomboid's build 42 was released in an 'unstable' form in December 2024 and has not yet transitioned to a 'stable' state, despite the addition of multiplayer support in late 2025. Concerns have arisen within the community regarding the team's communication during this prolonged development. Christian 'Serellan' Allen became the new design director in late 2025 and aims to address these issues. He acknowledges the complexity of the game and the need for dedicated design leadership. The team is currently focused on bug fixes, balancing, and polishing build 42, with no specific release date for the stable version. Enhancements made under Allen's direction include a revamped right-click menu and planned balance adjustments for game modes. He emphasizes the importance of community feedback and intends to improve communication about the game's direction.
AppWizard
March 1, 2026
Necrophosis, a Lovecraftian horror game published by Dragonis Games, was released on PC via Steam in April 2025 and has received a "Very Positive" rating from players. It is set to launch on PS5 and Xbox Series X|S as part of a complete edition called Necrophosis: Full Consciousness, which will include a new DLC titled Necrophosis: Subconsciousness. The game features elements of walking simulators and cosmic horror, with gameplay lasting 2-3 hours. A detailed trailer for the DLC will be released on March 2nd at 1:15 PM ET on the Dragonis Games YouTube channel. A physical version of the complete edition will also be available for PS5, bundled with another title, The Shore. The release date and pricing for Necrophosis: Full Consciousness are expected in 2026, while the base game is currently priced at .99 on Steam.
AppWizard
March 1, 2026
The sequel to A Minecraft Movie is in development, with producer Roy Lee hinting at the inclusion of the Ender Dragon. Actor Jason Momoa has praised the script as strong and engaging. The first film successfully captured the essence of the game, featuring a diverse cast including Jack Black and Emma Myers, and performed well at the box office. The sequel is projected to be released in summer 2027.
AppWizard
February 27, 2026
Grim Dawn, developed by Crate Entertainment, was initially planned for a 2011 launch but was released in 2016. The game has received a "very positive" rating from nearly 88,000 user reviews on Steam. As of February 25, it celebrates its 10th anniversary. Crate Entertainment has announced an upcoming expansion titled Fangs of Asterkarn, set to release in 2024, which will include a new mastery, an elevated difficulty mode, and a new land mass that is 76% the size of the original game. This expansion will feature over 60 bosses and mini-bosses, more than 370 unique items, 116 "Monster Infrequents," eight new Nemesis monsters, and three Super Bosses, along with a new alchemy system and an "Ascendant" game mode. The exact release date for Fangs of Asterkarn has not been announced, but it will conclude Grim Dawn's journey.
AppWizard
February 25, 2026
Lay of the Land is set to be released on April 8 on Steam. The game features vibrant visuals created through procedural techniques, a Creative Mode for unrestricted building, and a survival mode that requires resource gathering. Players can manipulate terrain with various tools and engage in combat using magical abilities. The game is developed by a single developer known as 'Tooley1998' or Southern Cross Interactive. Pricing details have not been announced, but players can wishlist the game for updates.
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