A developer named Meesedev is remaking Minecraft for older consoles like the Wii, GameCube, and Dreamcast through a project called the Meese Engine, which uses Minecraft beta 1.7.3 as a reference. The engine can manage 25 million blocks with only 24 MB of RAM and achieves a render distance greater than the Nintendo Switch version of Minecraft. It can load approximately 14,000 chunks (around 500 million blocks) in seconds and maintains a 64-chunk render distance while running at 60 FPS. Meesedev works on the project one day a week and has stated that the project will not be fully open source due to concerns about exploitation by larger companies, although some components may be released as open source in the future.