The open beta for Splitgate 2 was launched on May 22 but faced significant challenges, leading developer 1047 Games to take the servers offline shortly after. CEO Ian Proulx expressed disappointment over the situation and acknowledged that the team had hoped for a smoother rollout. Technical difficulties include slow matchmaking and delays in experience points and progress gains, with player experiences varying widely. The in-game shop is active, but players have faced delays in receiving purchased items, which will be honored upon the game's return. Proulx assured that all transactions have been recorded. The team is addressing various bugs during the downtime, but a timeline for the game's return has not been established. A more comprehensive update is expected later today.