The PC games market generated .3 billion in revenue in 2024, with a forecasted increase to .4 billion by 2027, reflecting a growth of 2.6 percent. Microtransactions accounted for 58 percent of total spending, totaling .4 billion, with a year-on-year increase of 1.4 percent. Premium purchases contributed .7 billion, representing 28 percent of the market, but saw a decline of 2.6 percent. Downloadable content (DLC) generated .3 billion, accounting for 14 percent of overall revenue, with a slight increase of 0.8 percent. Gamers' playtime decreased by 1 percent in 2024 after a 12 percent increase the previous year.