rewriting

Winsage
December 25, 2025
A Microsoft distinguished engineer, Galen Hunt, clarified that a project aimed at rewriting parts of Microsoft's code using AI and Rust is strictly research-focused and not an official plan to phase out C and C++ from Windows by 2030. His team is developing technology for large-scale code migration between programming languages, aiming for "1 engineer, 1 month, 1 million lines of code." This project is part of Microsoft's Future of Scalable Software Engineering group and is not a roadmap for Windows 11 or future versions. Microsoft has been integrating Rust into its products, including rewriting segments of the Windows kernel in 2023, as part of its commitment to adopting memory-safe programming languages.
Winsage
December 25, 2025
A Microsoft engineer, Galen Hunt, clarified that his earlier statements about phasing out all C and C++ code by 2030 were misinterpreted. He emphasized that the initiative he discussed is a research project focused on developing technology for large-scale code migration between programming languages, not a definitive plan for Windows. The goal of the project is to enable "1 engineer, 1 month, 1 million lines of code" using AI agents and algorithmic infrastructure. Hunt's team is looking for a Principal Software Engineer with Rust experience to assist in this research. Microsoft has been integrating Rust into its products, including rewriting parts of the Windows kernel in Rust, as it aims to improve security and reduce programming errors. However, Hunt noted that Rust is not necessarily the final destination for all Microsoft code.
Winsage
December 24, 2025
Microsoft Distinguished Engineer Galen Hunt expressed a personal aspiration to phase out C and C++ from Microsoft's codebase by 2030, proposing Rust as a potential successor. He clarified that this initiative is a research project aimed at making language migration possible, not a corporate directive. Hunt emphasized that Rust may not be the final destination in this migration journey.
Winsage
December 24, 2025
Galen Hunt, a Distinguished Engineer at Microsoft, has proposed to eliminate all C and C++ code within the company, focusing on transitioning to Rust. This initiative aims to address technical debt and improve memory safety, as C and C++ are responsible for approximately 70% of vulnerabilities in Microsoft products. Microsoft plans to leverage AI and modern tooling to facilitate this transition, which includes rewriting portions of the Windows kernel in Rust. Hunt is seeking a Principal Software Engineer with Rust expertise to support this effort. The adoption of Rust is growing globally, with a reported 2.3 million developers using it, and major tech companies are increasingly integrating it into their infrastructure.
Winsage
December 24, 2025
Microsoft is planning to replace C and C++ with Rust across its codebases by 2030, as stated by engineer Galen Hunt. The company aims to eliminate every line of C and C++ using artificial intelligence and advanced algorithms, targeting a goal of “1 engineer, 1 month, 1 million lines of code.” Microsoft has developed a code processing infrastructure to support this initiative, which is already operational for various code understanding challenges. In 2023, Microsoft began rewriting parts of the Windows Kernel using Rust due to vulnerabilities associated with C and C++. The new role advertised by Hunt is part of the Future of Scalable Software Engineering group within Microsoft CoreAI, indicating a significant investment in modernizing Microsoft's code for enhanced security and efficiency.
Winsage
December 23, 2025
Microsoft plans to eliminate all C and C++ code from its products by 2030, as announced by Galen Hunt on November 25, 2025. This decision follows significant malfunctions in Windows 11 that began in July 2025, affecting core components like the Start Menu and Taskbar. The company aims to achieve "1 engineer, 1 month, 1 million lines of code" through AI-assisted rewrites. A patch to address these issues is promised for December 2025. The initiative is part of Microsoft's Future of Scalable Software Engineering group, with a focus on leveraging AI to manage and modify code at scale. A Principal Software Engineer position has been opened, emphasizing expertise in Rust. Microsoft is investing heavily in AI infrastructure, with plans to allocate billions for datacenter construction in 2025.
AppWizard
December 12, 2025
Larian Studios has officially announced a new entry in its fantasy series titled "Divinity" at The Game Awards, following the success of Baldur's Gate 3. The game is described as Larian's "biggest game ever" by industry veteran Geoff Keighley and features a darker narrative, as shown in a pre-rendered trailer. The title "Divinity" suggests a fresh start, but it is not intended to alienate fans of Baldur's Gate 3. The game is designed to be accessible to newcomers while rewarding players familiar with previous titles. This is the first game in the series simply named "Divinity," and there are currently no plans for a new Divinity: Original Sin 3. The release date is not yet announced, and it is unclear if an early access model will be adopted.
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