Riot Games

AppWizard
June 2, 2026
Brian Holinka, a former lead combat designer for World of Warcraft at Blizzard Entertainment, has joined Riot Games as a principal game designer for the League of Legends MMO. His appointment was announced on LinkedIn, marking his first official day at Riot. The League of Legends MMO project has been under development since its announcement in December 2020, and Riot has also hired Raymond Bartos, a former lead producer for World of Warcraft, and Orlando Salvatore, a former lead software engineer from World of Warcraft, to enhance the development team. Greg Street, the former vice president of Riot Games who initially led the MMO project, has taken on a new role in the gaming industry that does not involve an MMO.
Winsage
June 1, 2026
Nvidia unveiled its RTX Spark superchip on May 31st, combining a 20-core Arm-based Grace CPU with a Blackwell RTX GPU, marking its entry into the Windows PC market. The chip features up to 128GB of unified memory, 1 petaflop of AI compute capability, and 6,144 CUDA cores. It will debut in laptops and compact desktops from manufacturers like ASUS, Dell, HP, Lenovo, Microsoft Surface, and MSI, with Acer and GIGABYTE expected to follow. Microsoft collaborated with Nvidia to develop new Windows security features for on-device AI agents. The RTX Spark, previously known as N1X, has been in development for three years, with initial reports in 2023 and delays attributed to advancements in Arm technology and notebook demand. Microsoft's Windows on Arm initiative, previously exclusive to Qualcomm, has opened opportunities for MediaTek, Nvidia, and AMD. The RTX Spark aims to enhance local AI applications, with Adobe reengineering its software for the platform and over 100 software vendors supporting it. However, challenges remain, including reliance on x86 emulation and delays in the next-generation Windows on Arm platform. Pricing details are scarce, but the RTX Spark is expected to be positioned at a premium price point.
AppWizard
May 23, 2026
Valorant's anti-cheat system, Vanguard, has been controversial due to its interference with DMA firmware devices, which are used to cheat in the game. Riot Games posted a message suggesting that Vanguard was making these devices unusable, leading to backlash from the gaming community. Riot clarified that Vanguard does not damage hardware or disable devices but prevents DMA cheat devices from functioning while IOMMU protections are enabled. Players not using DMA devices are not affected. The situation has sparked debate about the balance between anti-cheat measures and their impact on hardware.
AppWizard
May 22, 2026
Riot Games has clarified that its Vanguard anti-cheat system does not have the capability to damage players' PCs or disable their devices. The company stated that the "paperweights" referenced in a social media post were cheat devices that had been rendered ineffective by updates to the Vanguard system, which enforces security features on accounts using Direct Memory Access (DMA) cheating devices. While cheaters may experience hardware faults when using these cheats, this is a consequence of their actions, and only those using DMA-based cheats would encounter issues. Riot Games reassured players that their PCs would not be "bricked" due to Vanguard's operations.
AppWizard
May 22, 2026
Riot Games' Vanguard anti-cheat system, introduced with Valorant and later integrated into League of Legends in 2024, operates at a kernel level, raising concerns about potential damage to players' PCs. Issues arose when streamer Nick 'LS' De Cesare experienced computer problems after a Vanguard update. The latest version of Vanguard reportedly made some cheaters' computers inoperable, requiring a complete operating system reinstall. Players must have Vanguard installed to access Riot's games, and the system now blocks most DMA firmware, which is used to mask cheats. Vanguard can activate even without Valorant installed, and if it detects DMA firmware, the only solution is a Windows reinstall. Riot Games acknowledged the complaints humorously, highlighting the frustrations of affected users. The kernel-level operation of Vanguard raises concerns about the risk of damaging personal computers due to misidentification, and legal discussions about its implications are ongoing. Players who do not want to use Vanguard cannot access Riot's games.
AppWizard
May 18, 2026
Riot Games has removed the track "Remember Me," performed by D4vd, from the League of Legends Arcane Season 2 soundtrack on Spotify due to the artist's legal issues, including a charge of first-degree murder. D4vd, whose real name is David Anthony Burke, is currently pleading not guilty and is held at the Men's Central Jail in Los Angeles. The soundtrack now transitions directly from "Paint the Town Blue" by Ashnikko to "Isha's Song" by Eason Chan, omitting "Remember Me." Burke's original version of the song is also unavailable on Spotify, likely due to Riot Games holding the rights. Other industry responses include fashion brands removing Burke from campaigns and Kali Uchis requesting the removal of their collaborative single from Spotify. Players have petitioned Epic Games to remove Burke's character skin from Fortnite, but Epic has decided to retain it while offering refunds.
AppWizard
May 8, 2026
Riot Games announced adjustments to the character Neon in Valorant, aiming for a more balanced gameplay experience. Changes include disabling the speed boost from jumping while using her High Gear ability, adjusting mid-air movement to match melee speed, and modifying fuel regeneration from kills to only apply when her ultimate is active. Additionally, all shotguns will experience decreased accuracy while moving, with standardized movement inaccuracy and a flat 15% crouched accuracy multiplier. The Bucky's pellet damage will be reduced at distances up to eight meters, while the minimum pellet spread for the Bucky and Judge will be increased. Buffs for the Sentinel class are planned for Patch 13.0, and adjustments to Initiators' cooldowns are being considered. These changes will be staggered across multiple patches to facilitate player adaptation.
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