Rogue

AppWizard
April 14, 2026
Pragmata is a game developed by Capcom set on a moon base where the protagonist, Hugh, deals with a rogue AI and seeks to reconnect with Earth, aided by an AI companion named Diana. The narrative features emotional depth and explores themes of companionship and survival, highlighting the evolving relationship between Hugh and Diana. The game includes an innovative combat system that combines traditional shooter mechanics with real-time hacking, requiring strategy and quick reflexes. It offers a variety of weapons for diverse combat strategies. Technically, Pragmata performs well on high-end systems and consoles, maintaining a steady frame rate with occasional stutters noted during transitions.
AppWizard
April 11, 2026
Rockstar Games is facing a security breach involving the hacking group ShinyHunters, which has issued a ransom demand for sensitive data. A Rockstar spokesperson confirmed that a limited amount of non-material company information was accessed due to a third-party data breach, stating it has no impact on the organization or its players. This incident follows a similar breach in 2022 when a 17-year-old hacker infiltrated Rockstar's systems. ShinyHunters has targeted various high-profile companies in the past, including Microsoft and AT&T. The breach highlights that many security incidents can result from simple human errors rather than sophisticated hacking techniques.
AppWizard
April 11, 2026
Titan Quest 2 is an action role-playing game developed by Grimlore Games, focusing on core elements from the original game while avoiding the live-service model. The game is currently in early access, with an update scheduled for April that will introduce two major features: summons and talismans. Each mastery will include a summon skill with new passive abilities, allowing for diverse playstyles. Summons will function similarly to auras, requiring energy management, and the game will automatically re-summon fallen minions. The five current masteries and their summons include: - Storm: Wisps that unleash lightning strikes. - Warfare: War Banner that heals and buffs allies or debuffs foes. - Forge: Automaton, a customizable mechanical ally. - Earth: Core Dweller, a rock golem that deals damage. - Rogue: Shadow Clone that mirrors the player’s gear. The update will also introduce talismans for mages, replacing traditional shields and enhancing energy reserves. Additionally, there will be an overhaul of epic items, with significant buffs and reworks to improve their effects. Other enhancements include new affixes on gear and revamped implicits on staves for casters. The exact release date of the update is not specified, but it is described as "nearly ready for release."
AppWizard
April 9, 2026
The Indie Stone has removed a series of malicious mods associated with the 'True Moozic' soundtrack expander for Project Zomboid, which were found to generate harmful files outside the game’s directory. These mods were not linked to their original creator and have been taken down from the Steam Workshop. The developer banned the individual responsible for these uploads and advised players who downloaded the affected mods to take security precautions. A total of 14 mods from the same user were identified, with installations estimated between 500 and 2,200. The Indie Stone clarified that the exploit was limited to Build 42 branches and emphasized that the malicious uploads were unauthorized and not part of the True Moozic mod. Additionally, they released a security update for Build 41 to address a separate vulnerability, which has not been found to be exploited. The 'outdated unstable' branch has also been updated to ensure it remains one content update behind the 'unstable' branch.
AppWizard
April 5, 2026
Tarn Adams is the co-founder of Bay 12 Games and is best known for co-creating Dwarf Fortress, which was released in 2006 and is celebrating its 20th anniversary. He has recently been playing The Planet Crafter, a terraforming game, and has logged 1,454.5 hours in Factorio, a factory-building simulation. Adams does not have a single game he would never uninstall but frequently plays Caves of Qud. He uses Ableton, a music sequencer, as essential non-gaming software. His desktop is about half full with various folders and .txt files, including a nostalgic folder for BASIC games from the '80s.
Winsage
April 2, 2026
Wine is a compatibility layer, not an emulator, that translates Windows API calls into POSIX equivalents, allowing Windows applications to run on Linux. Proton, developed by Valve, builds on Wine and includes additional components like DXVK and VKD3D-Proton to enhance performance for Windows games on Linux through Steam. For Steam users, Proton is recommended for a streamlined gaming experience, while Lutris is suggested for those outside the Steam ecosystem. Wine has been in development since 1993, focusing on recreating the Windows API, but faced challenges with gaming compatibility. Cedega was an early attempt to improve gaming support over Wine but ultimately declined. Valve's development of Proton was motivated by the need for better compatibility for Windows games on Linux, especially highlighted by the launch of the Steam Deck. Wine struggled with synchronization issues and handling direct kernel access by Windows applications, which Proton addressed with seccomp-bpf filters and syscall user dispatch. Both Wine and Proton are crucial to the current state of Linux gaming.
AppWizard
March 30, 2026
Solasta 2 is an Early Access sequel developed by Tactical Adventures, designed to be faithful to the tabletop D&D experience. The game emphasizes mechanics over narrative, featuring a hex-grid map and a party of four adopted siblings. Players engage in exploration and combat, with a variety of environmental factors influencing decisions. The combat system allows for both ranged and melee attacks, and events often require ability checks or dice rolls. Character creation is limited to four ancestries and six classes, with some animation issues present. The early hours of the game feel somewhat linear, with limited choices, but a roadmap for future updates is in place. Estimated playtime for Act One is 10-15 hours, though players may exceed this as they explore.
AppWizard
March 30, 2026
Sintopia, a management simulation game set in a hellish realm, will be released on PC via Steam on April 16. Players manage a settlement of creatures called "humus," overseeing their transition from the living world to Hell, where they establish operations to process souls. The game features dual-layered gameplay, with an overworld that impacts the flow of souls and an underground segment focused on construction and logistics. The release coincides with Peter Molyneux's final game, Masters of Albion, marking a revival of the god game genre.
AppWizard
March 28, 2026
In recent years, the genre of god games has declined, while city-builders and management simulations have become more popular. Peter Molyneux has returned with a new game called Masters of Albion, but early impressions suggest it may not meet expectations. A new project, Sintopia, is set to launch in mid-April and aims to revive the spirit of classic games like Dungeon Keeper and Black & White. Sintopia is a hybrid of management simulation and god game, published by Team 17. Initial impressions indicate a wealth of possibilities, with players able to engage in activities such as assassinating kings, fending off rogue factions, and navigating apocalyptic scenarios. The release date is April 16, and there is growing anticipation for its potential success in the genre.
Winsage
March 27, 2026
Raymond Chen, a software engineer at Microsoft, shared insights on the Windows 95 operating system, highlighting its rigorous testing phase that caused cash registers to crash, affecting over ,000 worth of software. He discussed issues with software installers that downgraded crucial system files, which Windows 95 addressed by creating a hidden backup directory at C:WindowsSYSBCKUP. This system checked version numbers of replaced files, restoring original files if necessary. Chen noted that blocking installer permissions would have led to complications, so Microsoft allowed installers to operate while implementing a system to check for and fix any damage. Over time, some components began shipping with their own installers, influencing developers' practices.
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