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AppWizard
August 2, 2026
Owlcat Games, co-founded by Alexander Mishulin, has expanded its workforce to around 600 employees, allowing the studio to work on two projects simultaneously. The studio remains committed to the hardcore CRPG genre, with upcoming titles like The Expanse: Osiris Reborn and Warhammer 40K: Dark Heresy. Owlcat's growth positions it competitively alongside other RPG developers, such as Larian Studios and Obsidian Entertainment. The studio was originally founded in Moscow and is now headquartered in Paphos, Cyprus.
AppWizard
August 2, 2026
Felipe Falanghe began his journey in PC gaming by playing Flight Simulator 4 on his father's laptop, which sparked his interest in modding and game development. In 2010, while at a marketing firm called Squad, he was given the opportunity to create Kerbal Space Program, which became one of PC Gamer's highest-rated games. Currently, he is playing the remastered version of Oblivion and enjoys the first-person shooter BattleBit, as well as Old School RuneScape, which he played back in 2005. He keeps Fragile Allegiance and Full Throttle installed on his system. Falanghe has logged nearly 2,000 hours in Microsoft Flight Simulator 2020 and 2024 combined and considers Flight Sim and Fragile Allegiance as games he will never uninstall. He uses OBS for remote work and OneCommander for file management. His desktop is somewhat cluttered, with a preference for the classic Windows 10-style Start menu.
AppWizard
August 2, 2026
Modder Elevna has released Nier Gestalt ver.1.22474487139…, which replaces the youthful protagonist from the 2022 remaster with the older version from the original 2010 game. The mod enhances the character model and integrates audio files from the original voice actor, Jamieson Price. It features reimagined alternate skins, repurposed voice lines, and includes original DLC content that allows players to engage in battles as different versions of Nier. The mod aims to provide a nostalgic experience for fans of the game.
AppWizard
August 2, 2026
Grinding in MMOs refers to the repetitive activities necessary to achieve specific objectives within the game. It is often debated among players, with some expressing aversion to it, while others find it an inherent part of the genre focused on progression and long-term goals. An example provided is the quest for relic weapons in Final Fantasy 14, where gathering 600 units of crystal paste from dungeons involves grinding low-level dungeons. The author reflects on their enjoyment of this grinding experience, suggesting that it may offer a sense of tranquility and could be beneficial within MMOs. The text invites readers to share their opinions on grinding, whether they find it enjoyable or frustrating.
AppWizard
August 2, 2026
Logan Smith, an 18-year-old from Trenton, has been recreating iconic sites from Pictou County in Minecraft since July 18. He has already recreated several locations, including the Express Yourself Cafe, Domino’s, and Tim Horton’s. Smith shares his work on Facebook, receiving positive feedback and requests from the community. He plans to continue his project until he exhausts his passion or completes all known spots in the county, with upcoming projects including Trenton Town Hall and Sparkles Arcade/Appleseed Modern Diner. Smith uses Google Maps for reference, and his most challenging creation has been the Trenton Tim Horton’s, which required a visit for reference images. He aims to highlight familiar locations that evoke a sense of belonging rather than create an accurate map of Pictou County. Smith hopes his project will inspire others to embrace creativity in an age dominated by artificial intelligence.
AppWizard
August 2, 2026
MrBeast, also known as Jimmy Donaldson, explores an abandoned Minecraft server in his video "Exploring My Abandoned Minecraft Server." The server, once filled with subscriber-built structures and community activities, now stands still, reflecting the passage of time. As he navigates the landscape, he shares anecdotes and insights about the community that once thrived there, highlighting the creativity and collaboration that characterized the server's heyday. The video emphasizes the enduring memories and friendships formed within the gaming community, despite the server's abandonment.
AppWizard
August 1, 2026
James Bentley, a hardware writer, criticized the implementation of motion blur in gaming, particularly in Halo: Campaign Evolved, calling it one of the worst he has encountered, especially since it is enabled by default. He noted that while motion blur can enhance speed and realism and obscure visual artifacts, its continued default status is questionable given modern hardware's ability to achieve high frame rates. Bentley observed that motion blur made the game capture appear worse and detracted from immersion. He expressed a desire for players to have customizable settings that allow for an unfiltered gaming experience, advocating for a shift away from motion blur as the standard in gaming.
Winsage
August 1, 2026
A flight information display at Heathrow Airport's Terminal 5 showed a Microsoft activation watermark, which hindered its functionality. The issue was noted by a traveler, Mrs. Ethel Grapefruit. While the watermark may cause some annoyance, it is not expected to significantly impact the display's core functions, which still guide passengers to check-in. This incident is part of a series of IT-related issues faced by Heathrow and British Airways, raising questions about the airport's technology management.
AppWizard
August 1, 2026
Total War: Warhammer 3 features ongoing issues with siege mechanics, notably a "gate bug" that affects unit movement during battles. Players have historically faced challenges with sieges, including unreliable pathfinding and the tendency for units to scale walls instead of moving through gates. The upcoming Total War: Warhammer 40k may change the approach to sieges, focusing on grander battlefield designs without conventional siege towers and ladders, potentially eliminating walls altogether. This shift could enhance tactical gameplay in streets and chokepoints, moving away from traditional wall-based defenses. The new War Core engine is expected to address persistent siege bugs from previous titles.
AppWizard
July 31, 2026
The author experienced a frustrating siege battle in Total War: Warhammer 3 due to a gate bug that immobilized their unit. Historically, the series has faced technical issues with sieges, including the "gate bug" and unreliable pathfinding. The author speculates about siege mechanics in the upcoming Total War: Warhammer 40k, noting the presence of monumental structures and specialized Space Marine legions. They mention the absence of conventional siege towers and ladders in a recent livestream, suggesting potential changes to siege map designs. The author expresses a preference for battles in streets rather than relying on walls, which could lead to more dynamic gameplay. They anticipate that any siege-related bugs from previous games may not carry over to the new game due to the introduction of the War Core engine, fostering optimism for improved siege mechanics.
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