The window management, input, and platform integration library has been transitioned from GLFW to SDL3. New features include custom furnace fuels and enhancements to signs, world generation, and loot tables. Players in spectator mode can interact with portals for teleportation. Exclusive fullscreen mode on Windows may cause crashes with multiple monitors, and it crashes on Wayland. Minor tweaks have been made to blocks, items, and entities, including armadillos no longer rolling up in liquids. The Raw Input mouse setting has been removed, and mouse input will now use relative mode. Key bindings will use physical keys, and borderless fullscreen is now the default mode. Exclusive fullscreen mode is no longer supported on macOS, and the minimum window size has been set to 320 by 240 pixels. Linux systems will prefer Wayland if available. The debug overlay now supports a separate GUI scale and displays the player's speed and refresh rate. The Data Pack version is 111.0, and the Resource Pack version is 92.0. New components for cooking and brewing fuels have been added, and various bugs have been fixed to improve gameplay stability.