Amazon has reduced its workforce by 14,000 employees across various divisions, with significant cuts in the gaming sector, particularly within game development teams. This decision is part of a strategic shift in Amazon's gaming strategy, as communicated by Steve Boom, the vice president of audio, Twitch, and games. The company is scaling back on major projects, especially in massively multiplayer online games (MMOs), and has made staffing reductions at Amazon Game Studios in Irvine and San Diego. Despite these layoffs, Amazon is committed to certain projects, including a new Tomb Raider game and an open-world driving game. Amazon's gaming efforts have faced challenges, with mixed success in titles like New World: Aeternum and failures such as Crucible. The company plans to focus on creating "console-friendly titles, known IPs, or known play patterns" as it pivots towards its Luna platform. The exact number of employees affected by the layoffs is undisclosed.