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AppWizard
October 5, 2026
Steam is projected to surpass billion in gross revenue by 2026, requiring approximately .5 billion in the final quarter of 2023 to reach this target. In September 2023, Steam generated around .7 billion, a 13% increase from the previous year, with third-quarter revenue reaching .5 billion, reflecting a 12% growth year-over-year. Throughout the first nine months of 2023, Steam amassed an estimated .5 billion in revenue, up from .5 billion during the same period in 2022. New releases accounted for approximately 33.6% of total revenue among the top 500 grossing titles, while established franchises contributed nearly 80%. Free-to-play games generated nearly million in September, making up almost 10% of the monthly revenue. Notable paid games included Wardogs, which generated an estimated .9 million shortly after its Early Access launch, and other titles like Onimusha: Way of the Sword and The Blood of Dawnwalker, contributing [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: Steam is poised to achieve a remarkable milestone, with projections indicating that it will surpass billion in gross revenue by 2026. This forecast follows a series of record-breaking results for September and the third quarter, as reported by Alinea Analytics. The platform's success is attributed to a diverse array of offerings, including new releases, established franchises, and free-to-play games that continue to engage players long after their initial launch. With one quarter remaining in the year, Valve's PC gaming platform is on track to require approximately .5 billion to reach this ambitious target. September Performance Highlights In September alone, Steam reportedly generated around .7 billion, marking a 13% increase over the previous September's record, which was set in 2025. The estimated revenue for the third quarter reached .5 billion, reflecting a 12% growth compared to the same period last year. This impressive performance can be attributed to a well-balanced mix of significant paid releases, enduring franchises, and free-to-play titles that thrive on in-game purchases. The data indicates that Steam's revenue generation is no longer reliant on a singular type of game sale. New releases often create a surge in revenue, while established games like Counter-Strike 2 and Dota 2 maintain consistent earnings through active player communities and digital-item sales. Throughout the first nine months of 2026, Steam has amassed an estimated .5 billion in revenue, a notable increase from the .5 billion recorded during the same timeframe in 2025. At this rate, the platform is on track to require around .5 billion in the final quarter to achieve the coveted billion mark for the year. Impact of New Releases and Established Franchises New games played a significant role in September's revenue generation. Among Steam's top 500 grossing titles, games released in 2026 accounted for approximately 33.6% of total revenue, with new intellectual properties contributing 20.5% of that figure. However, this does not imply that newer games have overshadowed the industry's most prominent brands. Established franchises, including remakes and remasters, represented nearly 80% of the revenue among the top 500 titles. This overlap in data highlights the dual impact of both new releases and established franchises on Steam's financial success. Free-to-play games also emerged as a substantial revenue stream. Titles such as Counter-Strike 2, Apex Legends, PUBG, and Dota 2 collectively generated nearly 8 million in September, accounting for almost 10% of Steam's estimated monthly revenue. These games exemplify the importance of recurring revenue models, as they attract large player bases that contribute to ongoing spending on cosmetic items, battle passes, and other digital content. Notable Paid Game Performances Several paid games also made significant contributions to September's revenue. The PvP shooter Wardogs generated an estimated .9 million within the three weeks following its Early Access launch on September 10. Other notable titles included Onimusha: Way of the Sword, which brought in .4 million, and The Blood of Dawnwalker, contributing .9 million. Additionally, EA Sports FC 27 added .7 million from Steam sales, although the majority of its sales occurred on console platforms. The performance of Wardogs in Early Access underscores the growing importance of this model on Steam. By allowing developers to release games before their completion, they can generate early revenue and leverage player feedback to refine updates. This approach is particularly beneficial for multiplayer games, as it fosters community engagement ahead of a full launch." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"].4 million and .9 million, respectively. EA Sports FC 27 added [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: Steam is poised to achieve a remarkable milestone, with projections indicating that it will surpass billion in gross revenue by 2026. This forecast follows a series of record-breaking results for September and the third quarter, as reported by Alinea Analytics. The platform's success is attributed to a diverse array of offerings, including new releases, established franchises, and free-to-play games that continue to engage players long after their initial launch. With one quarter remaining in the year, Valve's PC gaming platform is on track to require approximately .5 billion to reach this ambitious target. September Performance Highlights In September alone, Steam reportedly generated around .7 billion, marking a 13% increase over the previous September's record, which was set in 2025. The estimated revenue for the third quarter reached .5 billion, reflecting a 12% growth compared to the same period last year. This impressive performance can be attributed to a well-balanced mix of significant paid releases, enduring franchises, and free-to-play titles that thrive on in-game purchases. The data indicates that Steam's revenue generation is no longer reliant on a singular type of game sale. New releases often create a surge in revenue, while established games like Counter-Strike 2 and Dota 2 maintain consistent earnings through active player communities and digital-item sales. Throughout the first nine months of 2026, Steam has amassed an estimated .5 billion in revenue, a notable increase from the .5 billion recorded during the same timeframe in 2025. At this rate, the platform is on track to require around .5 billion in the final quarter to achieve the coveted billion mark for the year. Impact of New Releases and Established Franchises New games played a significant role in September's revenue generation. Among Steam's top 500 grossing titles, games released in 2026 accounted for approximately 33.6% of total revenue, with new intellectual properties contributing 20.5% of that figure. However, this does not imply that newer games have overshadowed the industry's most prominent brands. Established franchises, including remakes and remasters, represented nearly 80% of the revenue among the top 500 titles. This overlap in data highlights the dual impact of both new releases and established franchises on Steam's financial success. Free-to-play games also emerged as a substantial revenue stream. Titles such as Counter-Strike 2, Apex Legends, PUBG, and Dota 2 collectively generated nearly 8 million in September, accounting for almost 10% of Steam's estimated monthly revenue. These games exemplify the importance of recurring revenue models, as they attract large player bases that contribute to ongoing spending on cosmetic items, battle passes, and other digital content. Notable Paid Game Performances Several paid games also made significant contributions to September's revenue. The PvP shooter Wardogs generated an estimated .9 million within the three weeks following its Early Access launch on September 10. Other notable titles included Onimusha: Way of the Sword, which brought in .4 million, and The Blood of Dawnwalker, contributing .9 million. Additionally, EA Sports FC 27 added .7 million from Steam sales, although the majority of its sales occurred on console platforms. The performance of Wardogs in Early Access underscores the growing importance of this model on Steam. By allowing developers to release games before their completion, they can generate early revenue and leverage player feedback to refine updates. This approach is particularly beneficial for multiplayer games, as it fosters community engagement ahead of a full launch." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"].7 million from Steam sales.
AppWizard
October 5, 2026
Google has released an update to Android Auto, version 17.7, which refines the autoplay feature, allowing users to disable it entirely and preventing rarely used apps from launching automatically. Media controls are now accessible directly from the dashboard for browser streams and YouTube background audio. The waveform media player, introduced in version 16.0, has received enhancements for better navigation and album cover adaptability. Google’s AI assistant, Gemini, continues to have issues with incomplete responses despite recognizing commands. Upcoming features include 3D navigation, a weather widget, and video streaming capabilities, expected by the end of the year. The update also includes a new green app icon, with many changes being server-side updates.
AppWizard
October 2, 2026
Former Pittsburgh Steelers head coach Mike Tomlin has been building an intricately designed Minecraft City since 2014, which he began during a challenging period for the Steelers, who did not secure a playoff victory in his last nine seasons. This hobby has drawn amusement and skepticism from the NFL community, with former players like Le'Veon Bell and Julian Edelman making lighthearted comments about it. Tomlin's motivation for the project was to connect with his children, and he finds the creative process therapeutic. Despite no longer coaching the Steelers, the topic continues to be referenced humorously in relation to his coaching legacy.
Winsage
October 2, 2026
Microsoft will host a Windows and Surface event on October 7, 2026, which will be live-streamed on YouTube. The event is expected to feature the Surface Laptop Ultra and NVIDIA RTX Spark, with possible appearances of the Surface RTX Spark Dev Box. Key figures such as CEO Satya Nadella, Surface Chief Pavan Davuluri, and NVIDIA CEO Jensen Huang will attend. There is anticipation for future updates or changes to Windows 11 and hardware offerings. Recent polling shows strong interest in the Surface Laptop Ultra among readers from Windows Central.
AppWizard
October 2, 2026
Phone upgrades often lead to replacing devices every couple of years, but old phones still hold value. Users typically choose to deal with their old phones in the following ways: 26% sell or trade it in, 26% hand it down to family or friends, 42% turn it into a dedicated gadget, and 5% let it sit in a drawer. Old phones can be kept as second devices for personal and work separation, used as an Android Auto display, or serve as a backup phone for emergencies. They can also be repurposed into gadgets like dash cams, security cameras, music players, e-readers, universal remotes, or PC companions. Additionally, they can replace webcams, act as second screens, or provide portable storage. If repurposing isn’t appealing, selling the phone is a practical option, with a strong market for used phones on platforms like SellCell, Swappa, eBay, or Facebook Marketplace. Trading it in may yield better benefits, especially with retailer promotions, and donating it to charity is another option.
AppWizard
October 1, 2026
Former NFL head coach Mike Tomlin has embraced a new role as an analyst and revealed a passion for the video game Minecraft, dedicating over a decade to building an elaborate city within the game to connect with his children. Following a recent interview, he streamed a tour of his Minecraft creation, which received an overwhelmingly positive response. Tomlin's coaching record shows a stark contrast before and after his Minecraft journey: in his first 7 seasons, he had 1 Super Bowl win and 2 appearances, while in the subsequent 12 seasons, he had no Super Bowl wins or appearances. His Minecraft city reveal has garnered nearly one million views on YouTube.
AppWizard
September 30, 2026
An open-source, unofficial Nvidia GeForce Now client named Kasumi has been developed for jailbroken Nintendo 3DS consoles, allowing users to stream PC games directly on devices like the Nintendo 3DS, 3DS XL, and 2DS XL. Kasumi enables customization of control schemes and connection settings and supports a library of games from platforms such as Steam, Epic Games, and Ubisoft Connect. It utilizes Nvidia's servers for game rendering while the 3DS handles video and audio decoding and controller input. The application is designed to work within the limitations of the 3DS, capping frame rates at 30fps and bitrates at approximately 1Mbps. Server latency ranges from 60ms to 80ms, and a buffer is included to enhance gameplay experience. Kasumi allows for user-friendly control mapping and is compatible with the free version of GeForce Now, which includes a waiting queue and session limits. The project is still in active development, meaning users may experience some inconsistencies.
Winsage
September 30, 2026
WSL has introduced a new feature called WSL containers, enabling users to build, run, and deploy Linux containers on Windows. Users can access this feature by executing wsl --update or downloading the latest release from GitHub. Key capabilities include: - WSL containers CLI (PLACEHOLDER8a7e9b6f37799ba2 and PLACEHOLDERcff917ded0a54dfd) for managing Linux containers. - WSL containers API for programmatic execution of Linux containers within Windows applications. New commands and enhancements include: - PLACEHOLDER9a5ce8c0763b7886, PLACEHOLDER3ee1e1334fe287fb, PLACEHOLDER4860ddbd841eef41, PLACEHOLDERe699cb1a0eaadb6e, wslc network disconnect, and support for container health checks. - Integration of Microsoft Intune and Microsoft Defender for Endpoint for security and governance in container workflows. - New settings in Intune for managing WSL container access and registry controls. Community integrations include support for VS Code dev containers and various tools for managing WSL containers. Future plans involve adding wslc compose support and improving core platform capabilities for WSL, including networking and cross-OS file performance.
AppWizard
September 29, 2026
Wabi, an AI startup, has launched Wabi 2.0, a platform that serves as a sophisticated AI messenger while maintaining app-building capabilities. The founder, Eugenia Kuyda, describes Wabi 2.0 as a "personal agent" that enhances user experience by integrating conversation and task management. The platform distinguishes itself by targeting AI agents with conversational and productivity features, rather than competing with traditional coding tools. Users can request tasks that the agent fulfills by generating a tailored user interface for specific needs, such as health tracking or family management. Access to Wabi 2.0 is currently limited to invite codes distributed via X.
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